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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -68,7 +68,7 @@ BOOLEAN gfEditorForceShadeTableRebuild = FALSE;
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void SetupTextInputForMapInfo()
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{
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wchar_t str[10];
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CHAR16 str[10];
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InitTextInputModeWithScheme( DEFAULT_SCHEME );
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@@ -149,7 +149,7 @@ void UpdateMapInfo()
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void UpdateMapInfoFields()
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{
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wchar_t str[10];
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CHAR16 str[10];
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//Update the text fields to reflect the validated values.
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//light rgb fields
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swprintf( str, L"%d", gEditorLightColor.peRed );
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@@ -175,7 +175,7 @@ void UpdateMapInfoFields()
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void ExtractAndUpdateMapInfo()
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{
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wchar_t str[10];
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CHAR16 str[10];
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INT32 temp;
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BOOLEAN fUpdateLight1 = FALSE;
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//extract light1 colors
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@@ -246,7 +246,7 @@ void ExtractAndUpdateMapInfo()
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BOOLEAN ApplyNewExitGridValuesToTextFields()
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{
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wchar_t str[10];
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CHAR16 str[10];
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//exit grid input fields
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if( iCurrentTaskbar != TASK_MAPINFO )
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return FALSE;
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