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https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+22
-22
@@ -74,7 +74,7 @@ extern void GetSoldierAboveGuyPositions( SOLDIERTYPE *pSoldier, INT16 *psX, INT1
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// SANMONA_ARMS_GROUP,
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// ANGELS_GROUP,
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// NUM_CIV_GROUPS
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UINT16 gszCivGroupNames[ NUM_CIV_GROUPS ][ 20 ] =
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CHAR16 gszCivGroupNames[ NUM_CIV_GROUPS ][ 20 ] =
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{
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L"NONE",
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L"REBEL",
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@@ -112,7 +112,7 @@ UINT16 gszCivGroupNames[ NUM_CIV_GROUPS ][ 20 ] =
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// SCHEDULE_ACTION_ENTERSECTOR,
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// SCHEDULE_ACTION_STAYINSECTOR,
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// SCHEDULE_ACTION_SLEEP,
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UINT16 gszScheduleActions[ NUM_SCHEDULE_ACTIONS ][20] =
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CHAR16 gszScheduleActions[ NUM_SCHEDULE_ACTIONS ][20] =
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{
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L"No action",
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L"Lock door",
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@@ -185,7 +185,7 @@ void SetupTextInputForMercSchedule();
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void ExtractAndUpdateMercAttributes();
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void ExtractAndUpdateMercProfile();
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void ExtractAndUpdateMercSchedule();
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void CalcStringForValue( wchar_t *str, INT32 iValue, UINT32 uiMax );
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void CalcStringForValue( STR16 str, INT32 iValue, UINT32 uiMax );
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void ChangeBodyType( INT8 bOffset ); //+1 or -1 only
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//internal merc variables
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@@ -264,21 +264,21 @@ BOOLEAN gfShowCivilians = TRUE;
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INT16 sCurBaseDiff = DEFAULT_DIFF;
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BOOLEAN fAskForBaseDifficulty = TRUE;
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UINT16 *zDiffNames[NUM_DIFF_LVLS] = { L"Wimp", L"Easy", L"Average", L"Tough", L"Steroid Users Only" };
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STR16 zDiffNames[NUM_DIFF_LVLS] = { L"Wimp", L"Easy", L"Average", L"Tough", L"Steroid Users Only" };
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INT16 sBaseStat[NUM_DIFF_LVLS] = { 50, 60, 70, 80, 90 };
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INT16 sBaseExpLvl[NUM_DIFF_LVLS] = { 1, 3, 5, 7, 9 };
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UINT16 *EditMercStat[12] = { L"Max Health",L"Cur Health",L"Strength",
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STR16 EditMercStat[12] = { L"Max Health",L"Cur Health",L"Strength",
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L"Agility",L"Dexterity",L"Charisma",
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L"Wisdom",L"Marksmanship",L"Explosives",
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L"Medical",L"Scientific",L"Exp Level" };
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#define NUM_MERC_ORDERS 8
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UINT16 *EditMercOrders[8] = { L"Stationary",L"On Guard",L"Close Patrol",
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STR16 EditMercOrders[8] = { L"Stationary",L"On Guard",L"Close Patrol",
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L"Far Patrol",L"Point Patrol",L"On Call",
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L"Seek Enemy", L"Random Point Patrol"};
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UINT16 *EditMercAttitudes[6] = { L"Defensive",L"Brave Loner",L"Brave Buddy",
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STR16 EditMercAttitudes[6] = { L"Defensive",L"Brave Loner",L"Brave Buddy",
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L"Cunning Loner",L"Cunning Buddy",
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L"Aggressive" };
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@@ -772,7 +772,7 @@ void DisplayEditMercWindow( void )
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INT32 iXPos, iYPos, iHeight, iWidth;
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UINT16 usFillColorBack, usFillColorDark, usFillColorLight, usFillColorTextBk;
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INT32 x, iXOff;
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INT16 TempString[30];
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CHAR16 TempString[30];
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SOLDIERTYPE *pSoldier;
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INT8 iEditStat[12];
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@@ -852,7 +852,7 @@ void DisplayEditMercWindow( void )
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ColorFillVideoSurfaceArea(FRAME_BUFFER, iXPos + 117, iYPos + 111 + (20 * x), iXPos + 116 + 30, iYPos + 111 + (20 * x) + 19, usFillColorLight );
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ColorFillVideoSurfaceArea(FRAME_BUFFER, iXPos + 117, iYPos + 111 + (20 * x), iXPos + 116 + 29, iYPos + 111 + (20 * x) + 18, usFillColorTextBk );
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swprintf( (wchar_t *)TempString, (wchar_t *)L"%d", iEditStat[x] );
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swprintf( TempString, L"%d", iEditStat[x] );
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iXOff = (30 - StringPixLength( TempString, FONT12POINT1 )) / 2;
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gprintf( iXPos + 118 + iXOff, iYPos + 114 + (20 * x), L"%s", TempString );
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}
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@@ -1719,7 +1719,7 @@ void DeleteSelectedMerc()
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void SetupTextInputForMercProfile()
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{
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wchar_t str[4];
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CHAR16 str[4];
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INT16 sNum;
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InitTextInputModeWithScheme( DEFAULT_SCHEME );
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@@ -1735,7 +1735,7 @@ void SetupTextInputForMercProfile()
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void SetupTextInputForMercAttributes()
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{
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wchar_t str[4];
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CHAR16 str[4];
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InitTextInputModeWithScheme( DEFAULT_SCHEME );
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@@ -1773,7 +1773,7 @@ void SetupTextInputForMercAttributes()
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//In the merc editing, all detailed placement values for generated attributes are set to -1.
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//When making a generated attribute static, we then set the value to its applicable value.
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//This function is similar to the itoa function except that -1 is converted to a null string.
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void CalcStringForValue( wchar_t *str, INT32 iValue, UINT32 uiMax )
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void CalcStringForValue( STR16 str, INT32 iValue, UINT32 uiMax )
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{
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if( iValue < 0 ) //a blank string is determined by a negative value.
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str[0] = '\0';
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@@ -2388,7 +2388,7 @@ void SetMercEditingMode( UINT8 ubNewMode )
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void DisplayBodyTypeInfo()
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{
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wchar_t str[20];
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CHAR16 str[20];
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switch( gpSelected->pBasicPlacement->bBodyType )
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{
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case RANDOM: swprintf( str, L"Random" ); break;
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@@ -2534,7 +2534,7 @@ void UpdateMercsInfo()
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SetFontForeground( FONT_YELLOW );
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SetFontShadow( FONT_NEARBLACK );
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{ //scope trick
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UINT16 tempStr[500];
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CHAR16 tempStr[500];
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swprintf( tempStr, L"%s%s%s%s%s%d.",
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L"By specifying a profile index, all of the information will be extracted from the profile ",
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L"and override any values that you have edited. It will also disable the editing features ",
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@@ -2583,8 +2583,8 @@ void UpdateMercsInfo()
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mprintf( iScreenWidthOffset + 172, 2 * iScreenHeightOffset + 439, L"4)" );
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if( gubScheduleInstructions )
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{
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wchar_t str[255];
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UINT16 keyword[10] = L"";
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CHAR16 str[255];
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CHAR16 keyword[10] = L"";
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ColorFillVideoSurfaceArea( FRAME_BUFFER, iScreenWidthOffset + 431, 2 * iScreenHeightOffset + 388, iScreenWidthOffset + 590, 2 * iScreenHeightOffset + 450, Get16BPPColor( FROMRGB( 32, 45, 72 ) ) );
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switch( gCurrSchedule.ubAction[ gubCurrentScheduleActionIndex ] )
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{
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@@ -2657,7 +2657,7 @@ void RenderSelectedMercsInventory()
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UINT8 *pSrc, *pDst;
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INT32 xp, yp;
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UINT32 uiSrcPitchBYTES, uiDstPitchBYTES;
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UINT16 pItemName[100];
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CHAR16 pItemName[100];
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UINT8 ubFontColor;
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if( gsSelectedMercID == -1 )
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return;
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@@ -3110,9 +3110,9 @@ void RenderMercStrings()
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SOLDIERTYPE *pSoldier;
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INT16 sXPos, sYPos;
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INT16 sX, sY;
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UINT16 *pStr;
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STR16 pStr;
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SOLDIERINITNODE *curr;
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wchar_t str[50];
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CHAR16 str[50];
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curr = gSoldierInitHead;
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while( curr )
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@@ -3306,7 +3306,7 @@ void CancelCurrentScheduleAction()
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void RegisterCurrentScheduleAction( INT32 iMapIndex )
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{
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wchar_t str[6];
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CHAR16 str[6];
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MarkWorldDirty();
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swprintf( str, L"%d", iMapIndex );
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if( gfUseScheduleData2 )
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@@ -3498,7 +3498,7 @@ void RenderCurrentSchedule()
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INT16 sXMapPos, sYMapPos;
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INT16 sScreenX, sScreenY;
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INT16 sX, sY;
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wchar_t str[ 3 ];
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CHAR16 str[ 3 ];
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for( i = 0; i < 8; i++ )
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{
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if( i % 2 )
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@@ -3542,7 +3542,7 @@ void UpdateScheduleInfo()
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{
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INT32 i;
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SCHEDULENODE *pSchedule;
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wchar_t str[6];
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CHAR16 str[6];
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if( gpSelected->pSoldier->ubScheduleID )
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{
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pSchedule = GetSchedule( gpSelected->pSoldier->ubScheduleID );
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