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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -459,7 +459,7 @@ BOOLEAN DrawAimPolicyMenu()
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UINT16 i, usPosY;
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UINT16 usHeight;
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UINT32 uiStartLoc=0;
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wchar_t sText[400];
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CHAR16 sText[400];
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HVOBJECT hContentButtonHandle;
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UINT8 ubLocInFile[]=
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{ DEFINITIONS,
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@@ -558,7 +558,7 @@ void SelectPolicyTocMenuRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
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BOOLEAN DisplayAimPolicyTitleText(void)
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{
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wchar_t sText[400];
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CHAR16 sText[400];
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UINT32 uiStartLoc = 0;
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//Load anfd display title
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@@ -576,7 +576,7 @@ BOOLEAN DisplayAimPolicyTitleText(void)
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BOOLEAN DisplayAimPolicyStatement(void)
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{
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wchar_t sText[400];
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CHAR16 sText[400];
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UINT32 uiStartLoc = 0;
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UINT16 usNumPixels;
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@@ -651,7 +651,7 @@ BOOLEAN ExitAgreementButton(void)
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BOOLEAN DisplayAimPolicyTitle(UINT16 usPosY, UINT8 ubPageNum, FLOAT fNumber)
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{
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wchar_t sText[400];
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CHAR16 sText[400];
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UINT32 uiStartLoc = 0;
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//Load and display title
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@@ -665,8 +665,8 @@ BOOLEAN DisplayAimPolicyTitle(UINT16 usPosY, UINT8 ubPageNum, FLOAT fNumber)
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UINT16 DisplayAimPolicyParagraph(UINT16 usPosY, UINT8 ubPageNum, FLOAT fNumber)
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{
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wchar_t sText[400];
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wchar_t sTemp[20];
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CHAR16 sText[400];
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CHAR16 sTemp[20];
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UINT32 uiStartLoc=0;
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UINT16 usNumPixels;
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@@ -688,8 +688,8 @@ UINT16 DisplayAimPolicyParagraph(UINT16 usPosY, UINT8 ubPageNum, FLOAT fNumber)
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UINT16 DisplayAimPolicySubParagraph(UINT16 usPosY, UINT8 ubPageNum, FLOAT fNumber)
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{
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wchar_t sText[400];
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wchar_t sTemp[20];
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CHAR16 sText[400];
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CHAR16 sTemp[20];
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UINT32 uiStartLoc=0;
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UINT16 usNumPixels;
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