bug fixes from Overhaul:

- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-09 13:16:37 +00:00
parent 61d6152ce5
commit 0530b53b9c
256 changed files with 2000 additions and 2228 deletions
+3 -3
View File
@@ -540,7 +540,7 @@ void SelectAimLogoRegionCallBack(MOUSE_REGION * pRegion, INT32 iReason )
BOOLEAN DisplayAimSlogan()
{
wchar_t sSlogan[400];
CHAR16 sSlogan[400];
LoadEncryptedDataFromFile(AIMHISTORYFILE, sSlogan, 0, AIM_HISTORY_LINE_SIZE);
//Display Aim Text under the logo
@@ -553,7 +553,7 @@ BOOLEAN DisplayAimSlogan()
BOOLEAN DisplayAimCopyright()
{
wchar_t sSlogan[400];
CHAR16 sSlogan[400];
UINT32 uiStartLoc=0;
//Load and Display the copyright notice
@@ -854,7 +854,7 @@ BOOLEAN DrawWarningBox( BOOLEAN fInit, BOOLEAN fRedraw )
if( fInit || fRedraw)
{
wchar_t sText[400];
CHAR16 sText[400];
UINT32 uiStartLoc=0;
UINT16 usLocY = AIM_WARNING_TEXT_Y + (GetFontHeight(AIM_WARNING_FONT) + 2) * 2;
HVOBJECT hWarningHandle;