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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -11,11 +11,11 @@ void DeleteWinFont( INT32 iFont );
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void SetWinFontBackColor( INT32 iFont, COLORVAL *pColor );
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void SetWinFontForeColor( INT32 iFont, COLORVAL *pColor );
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void PrintWinFont( UINT32 uiDestBuf, INT32 iFont, INT32 x, INT32 y, wchar_t *pFontString, ...);
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void PrintWinFont( UINT32 uiDestBuf, INT32 iFont, INT32 x, INT32 y, STR16 pFontString, ...);
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INT16 WinFontStringPixLength( wchar_t *string, INT32 iFont );
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INT16 GetWinFontHeight( wchar_t *string, INT32 iFont );
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UINT32 WinFont_mprintf( INT32 iFont, INT32 x, INT32 y, wchar_t *pFontString, ...);
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INT16 WinFontStringPixLength( STR16 string, INT32 iFont );
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INT16 GetWinFontHeight( STR16 string, INT32 iFont );
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UINT32 WinFont_mprintf( INT32 iFont, INT32 x, INT32 y, STR16 pFontString, ...);
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BOOLEAN DoesWinFontExistOnSystem( STR16 pTypeFaceName, INT32 iCharSet );
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