bug fixes from Overhaul:

- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-09 13:16:37 +00:00
parent 61d6152ce5
commit 0530b53b9c
256 changed files with 2000 additions and 2228 deletions
+30 -41
View File
@@ -31,14 +31,14 @@ int giClipXMax=0;
int giClipYMin=0;
int giClipYMax=0;
void DrawHorizontalRun(char **ScreenPtr, int XAdvance, int RunLength,
void DrawHorizontalRun(UINT8 **ScreenPtr, int XAdvance, int RunLength,
int Color, int ScreenWidth);
void DrawVerticalRun(char **ScreenPtr, int XAdvance, int RunLength,
void DrawVerticalRun(UINT8 **ScreenPtr, int XAdvance, int RunLength,
int Color, int ScreenWidth);
void DrawHorizontalRun8(char **ScreenPtr, int XAdvance,
void DrawHorizontalRun8(UINT8 **ScreenPtr, int XAdvance,
int RunLength, int Color, int ScreenWidth);
void DrawVerticalRun8(char **ScreenPtr, int XAdvance,
void DrawVerticalRun8(UINT8 **ScreenPtr, int XAdvance,
int RunLength, int Color, int ScreenWidth);
@@ -147,14 +147,7 @@ BOOL Clip2D( int *ix0, int *iy0, int *ix1, int *iy1 )
return( visible );
}
// (jonathanl) to save me having to cast all the previous code
void LineDraw( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, UINT8 *ScreenPtr)
{
LineDraw( fClip, XStart, YStart, XEnd, YEnd, Color, (char *)ScreenPtr);
}
/* Draws a line between the specified endpoints in color Color. */
void LineDraw( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, char *ScreenPtr)
{
int Temp, AdjUp, AdjDown, ErrorTerm, XAdvance, XDelta, YDelta;
int WholeStep, InitialPixelCount, FinalPixelCount, i, RunLength;
@@ -357,7 +350,7 @@ void LineDraw( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Col
}
//Draws a pixel in the specified color
void PixelDraw( BOOLEAN fClip, INT32 xp, INT32 yp, INT16 sColor, INT8 *pScreen )
void PixelDraw( BOOLEAN fClip, INT32 xp, INT32 yp, INT16 sColor, UINT8 *pScreen )
{
INT8 col2 = sColor >> 8;
INT8 col1 = sColor & 0x00ff;
@@ -377,13 +370,13 @@ void PixelDraw( BOOLEAN fClip, INT32 xp, INT32 yp, INT16 sColor, INT8 *pScreen )
/* Draws a horizontal run of pixels, then advances the bitmap pointer to
the first pixel of the next run. */
void DrawHorizontalRun(char **ScreenPtr, int XAdvance,
void DrawHorizontalRun(UINT8 **ScreenPtr, int XAdvance,
int RunLength, int Color, int ScreenWidth)
{
int i;
char *WorkingScreenPtr = *ScreenPtr;
char col2 = Color>>8;
char col1 = Color & 0x00FF;
UINT8 *WorkingScreenPtr = *ScreenPtr;
UINT8 col2 = Color>>8;
UINT8 col1 = Color & 0x00FF;
for (i=0; i<RunLength; i++)
{
@@ -398,13 +391,13 @@ void DrawHorizontalRun(char **ScreenPtr, int XAdvance,
/* Draws a vertical run of pixels, then advances the bitmap pointer to
the first pixel of the next run. */
void DrawVerticalRun(char **ScreenPtr, int XAdvance,
void DrawVerticalRun(UINT8 **ScreenPtr, int XAdvance,
int RunLength, int Color, int ScreenWidth)
{
int i;
char *WorkingScreenPtr = *ScreenPtr;
char col2 = Color>>8;
char col1 = Color & 0x00FF;
UINT8 *WorkingScreenPtr = *ScreenPtr;
UINT8 col2 = Color>>8;
UINT8 col1 = Color & 0x00FF;
for (i=0; i<RunLength; i++)
{
@@ -419,9 +412,7 @@ void DrawVerticalRun(char **ScreenPtr, int XAdvance,
/* Draws a rectangle between the specified endpoints in color Color. */
template void RectangleDraw<unsigned char *>(BOOL, int, int, int, int, short, unsigned char *);
template <typename string7>
void RectangleDraw( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, string7 ScreenPtr)
void RectangleDraw( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, UINT8 *ScreenPtr)
{
LineDraw( fClip, XStart, YStart, XEnd, YStart, Color, ScreenPtr);
LineDraw( fClip, XStart, YEnd, XEnd, YEnd, Color, ScreenPtr);
@@ -438,24 +429,22 @@ void RectangleDraw( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, shor
***********************************************************************************/
/* Draws a rectangle between the specified endpoints in color Color. */
template void RectangleDraw8<unsigned char *>(BOOL, int, int ,int ,int, short, unsigned char *);
template <typename string7>
void RectangleDraw8( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, string7 ScreenPtr)
void RectangleDraw8( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, UINT8 *ScreenPtr)
{
LineDraw8( fClip, XStart, YStart, XEnd, YStart, Color, (char *)ScreenPtr);
LineDraw8( fClip, XStart, YEnd, XEnd, YEnd, Color, (char *)ScreenPtr);
LineDraw8( fClip, XStart, YStart, XStart, YEnd, Color, (char *)ScreenPtr);
LineDraw8( fClip, XEnd, YStart, XEnd, YEnd, Color, (char *)ScreenPtr);
LineDraw8( fClip, XStart, YStart, XEnd, YStart, Color, ScreenPtr);
LineDraw8( fClip, XStart, YEnd, XEnd, YEnd, Color, ScreenPtr);
LineDraw8( fClip, XStart, YStart, XStart, YEnd, Color, ScreenPtr);
LineDraw8( fClip, XEnd, YStart, XEnd, YEnd, Color, ScreenPtr);
}
/* Draws a line between the specified endpoints in color Color. */
void LineDraw8( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, char *ScreenPtr)
void LineDraw8( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Color, UINT8 *ScreenPtr)
{
int Temp, AdjUp, AdjDown, ErrorTerm, XAdvance, XDelta, YDelta;
int WholeStep, InitialPixelCount, FinalPixelCount, i, RunLength;
int ScreenWidth = giImageWidth;
char col2 = Color>>8;
char col1 = Color & 0x00FF;
UINT8 col2 = Color>>8;
UINT8 col1 = Color & 0x00FF;
if ( fClip )
{
@@ -651,13 +640,13 @@ void LineDraw8( BOOL fClip, int XStart, int YStart, int XEnd, int YEnd, short Co
/* Draws a horizontal run of pixels, then advances the bitmap pointer to
the first pixel of the next run. */
void DrawHorizontalRun8(char **ScreenPtr, int XAdvance,
void DrawHorizontalRun8(UINT8 **ScreenPtr, int XAdvance,
int RunLength, int Color, int ScreenWidth)
{
int i;
char *WorkingScreenPtr = *ScreenPtr;
char col2 = Color>>8;
char col1 = Color & 0x00FF;
UINT8 *WorkingScreenPtr = *ScreenPtr;
UINT8 col2 = Color>>8;
UINT8 col1 = Color & 0x00FF;
for (i=0; i<RunLength; i++)
{
@@ -671,13 +660,13 @@ void DrawHorizontalRun8(char **ScreenPtr, int XAdvance,
/* Draws a vertical run of pixels, then advances the bitmap pointer to
the first pixel of the next run. */
void DrawVerticalRun8(char **ScreenPtr, int XAdvance,
void DrawVerticalRun8(UINT8 **ScreenPtr, int XAdvance,
int RunLength, int Color, int ScreenWidth)
{
int i;
char *WorkingScreenPtr = *ScreenPtr;
char col2 = Color>>8;
char col1 = Color & 0x00FF;
UINT8 *WorkingScreenPtr = *ScreenPtr;
UINT8 col2 = Color>>8;
UINT8 col1 = Color & 0x00FF;
for (i=0; i<RunLength; i++)
{