bug fixes from Overhaul:

- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-09 13:16:37 +00:00
parent 61d6152ce5
commit 0530b53b9c
256 changed files with 2000 additions and 2228 deletions
+3 -5
View File
@@ -145,11 +145,9 @@ BOOLEAN ShutdownVideoObjectManager( );
// Creates and adds a video object to list
#ifdef SGP_VIDEO_DEBUGGING
template <typename string1>
void PerformVideoInfoDumpIntoFile( string1 filename, BOOLEAN fAppend );
void DumpVObjectInfoIntoFile( UINT8 *filename, BOOLEAN fAppend );
template <typename type4>
BOOLEAN _AddAndRecordVObject( VOBJECT_DESC *VObjectDesc, UINT32 *uiIndex, UINT32 uiLineNum, type4 pSourceFile );
void PerformVideoInfoDumpIntoFile( const STR8 filename, BOOLEAN fAppend );
void DumpVObjectInfoIntoFile( const STR8 filename, BOOLEAN fAppend );
BOOLEAN _AddAndRecordVObject( VOBJECT_DESC *VObjectDesc, UINT32 *uiIndex, UINT32 uiLineNum, const STR8 pSourceFile );
#define AddVideoObject( a, b ) _AddAndRecordVObject( a, b, __LINE__, __FILE__ )
#else
#define AddVideoObject( a, b ) AddStandardVideoObject( a, b )