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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -187,8 +187,8 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, UINT16 usGridNo, INT8 bLevel, UINT16 us
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UINT8 ubDirection;
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INT16 sAdjustedGridNo;
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BOOLEAN fDropBomb = FALSE;
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BOOLEAN fAddingTurningCost = FALSE;
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BOOLEAN fAddingRaiseGunCost = FALSE;
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BOOLEAN fAddingTurningCost = FALSE;
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BOOLEAN fAddingRaiseGunCost = FALSE;
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LEVELNODE *pIntNode;
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STRUCTURE *pStructure;
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INT16 sGridNo;
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@@ -3209,7 +3209,7 @@ BOOLEAN DrawItemPoolList( ITEM_POOL *pItemPool, INT16 sGridNo, UINT8 bCommand, I
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INT16 sY;
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INVTYPE *pItem;
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ITEM_POOL *pTempItemPool;
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wchar_t pStr[ 100 ];
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CHAR16 pStr[ 100 ];
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INT16 cnt = 0, sHeight = 0;
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INT16 sLargeLineWidth = 0, sLineWidth;
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BOOLEAN fRecalcNumListed = FALSE;
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@@ -3302,11 +3302,11 @@ BOOLEAN DrawItemPoolList( ITEM_POOL *pItemPool, INT16 sGridNo, UINT8 bCommand, I
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// Set string
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if ( gWorldItems[ pTempItemPool->iItemIndex ].o.ubNumberOfObjects > 1 )
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{
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swprintf( (wchar_t *)pStr, (wchar_t *)L"%s (%d)", ShortItemNames[ gWorldItems[ pTempItemPool->iItemIndex ].o.usItem ], gWorldItems[ pTempItemPool->iItemIndex ].o.ubNumberOfObjects );
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swprintf( pStr, L"%s (%d)", ShortItemNames[ gWorldItems[ pTempItemPool->iItemIndex ].o.usItem ], gWorldItems[ pTempItemPool->iItemIndex ].o.ubNumberOfObjects );
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}
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else
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{
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swprintf( (wchar_t *)pStr, (wchar_t *)L"%s", ShortItemNames[ gWorldItems[ pTempItemPool->iItemIndex ].o.usItem ] );
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swprintf( pStr, L"%s", ShortItemNames[ gWorldItems[ pTempItemPool->iItemIndex ].o.usItem ] );
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}
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// Get Width
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@@ -3379,7 +3379,7 @@ BOOLEAN DrawItemPoolList( ITEM_POOL *pItemPool, INT16 sGridNo, UINT8 bCommand, I
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{
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SetFontForeground( FONT_MCOLOR_DKGRAY );
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}
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swprintf( (wchar_t *)pStr, (wchar_t *)TacticalStr[ ITEMPOOL_POPUP_PREV_STR ] );
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swprintf( pStr, TacticalStr[ ITEMPOOL_POPUP_PREV_STR ] );
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gprintfdirty( sFontX, sY, pStr );
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mprintf( sFontX, sY, pStr );
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sY += GetFontHeight( SMALLFONT1 ) - 2;
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@@ -3409,11 +3409,11 @@ BOOLEAN DrawItemPoolList( ITEM_POOL *pItemPool, INT16 sGridNo, UINT8 bCommand, I
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if ( gWorldItems[ pItemPool->iItemIndex ].o.ubNumberOfObjects > 1 )
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{
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swprintf( (wchar_t *)pStr, (wchar_t *)L"%s (%d)", ShortItemNames[ gWorldItems[ pItemPool->iItemIndex ].o.usItem ], gWorldItems[ pItemPool->iItemIndex ].o.ubNumberOfObjects );
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swprintf( pStr, L"%s (%d)", ShortItemNames[ gWorldItems[ pItemPool->iItemIndex ].o.usItem ], gWorldItems[ pItemPool->iItemIndex ].o.ubNumberOfObjects );
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}
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else
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{
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swprintf( (wchar_t *)pStr, (wchar_t *)L"%s", ShortItemNames[ gWorldItems[ pItemPool->iItemIndex ].o.usItem ] );
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swprintf( pStr, L"%s", ShortItemNames[ gWorldItems[ pItemPool->iItemIndex ].o.usItem ] );
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}
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gprintfdirty( sFontX, sY, pStr );
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@@ -3447,7 +3447,7 @@ BOOLEAN DrawItemPoolList( ITEM_POOL *pItemPool, INT16 sGridNo, UINT8 bCommand, I
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{
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SetFontForeground( FONT_MCOLOR_DKGRAY );
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}
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swprintf( (wchar_t *)pStr, (wchar_t *)TacticalStr[ ITEMPOOL_POPUP_MORE_STR ] );
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swprintf( pStr, TacticalStr[ ITEMPOOL_POPUP_MORE_STR ] );
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gprintfdirty( sFontX, sY, pStr );
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mprintf( sFontX, sY, pStr );
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}
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