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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3895,7 +3895,7 @@ BOOLEAN HandleCheckForExitArrowsInput( BOOLEAN fAdjustConfirm )
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}
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else if( gubLoneMercAttemptingToAbandonEPCs )
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{
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wchar_t str[256];
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CHAR16 str[256];
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if( gubLoneMercAttemptingToAbandonEPCs == 1 )
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{ //Use the singular version of the string
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if( gMercProfiles[ MercPtrs[ gusSelectedSoldier ]->ubProfile ].bSex == MALE )
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@@ -4208,7 +4208,7 @@ void RefreshSoldier()
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}
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if ( GetMouseMapPos( (INT16 *)&usMapPos ) )
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sprintf( (char *)gDebugStr, "%d %d %d %d %d %d %d %d", gubWorldMovementCosts[ usMapPos ][ 0 ][ 0 ],
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sprintf( gDebugStr, "%d %d %d %d %d %d %d %d", gubWorldMovementCosts[ usMapPos ][ 0 ][ 0 ],
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gubWorldMovementCosts[ usMapPos ][ 1 ][gsInterfaceLevel],
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gubWorldMovementCosts[ usMapPos ][ 2 ][gsInterfaceLevel],
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gubWorldMovementCosts[ usMapPos ][ 3 ][gsInterfaceLevel],
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