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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -48,7 +48,7 @@ struct
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{
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PARSE_STAGE curElement;
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INT8 szCharData[MAX_CHAR_DATA_LENGTH+1];
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CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
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UINT16 curAttachment[3];
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UINT32 maxArraySize;
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@@ -59,7 +59,7 @@ struct
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typedef attachmentParseData;
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static void XMLCALL
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attachmentStartElementHandle(void *userData, const char *name, const char **atts)
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attachmentStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
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{
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attachmentParseData * pData = (attachmentParseData *)userData;
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@@ -100,7 +100,7 @@ attachmentStartElementHandle(void *userData, const char *name, const char **atts
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}
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static void XMLCALL
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attachmentCharacterDataHandle(void *userData, const char *str, int len)
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attachmentCharacterDataHandle(void *userData, const XML_Char *str, int len)
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{
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attachmentParseData * pData = (attachmentParseData *)userData;
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@@ -113,7 +113,7 @@ attachmentCharacterDataHandle(void *userData, const char *str, int len)
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static void XMLCALL
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attachmentEndElementHandle(void *userData, const char *name)
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attachmentEndElementHandle(void *userData, const XML_Char *name)
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{
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attachmentParseData * pData = (attachmentParseData *)userData;
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