bug fixes from Overhaul:

- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-09 13:16:37 +00:00
parent 61d6152ce5
commit 0530b53b9c
256 changed files with 2000 additions and 2228 deletions
+5 -5
View File
@@ -48,7 +48,7 @@ struct
{
PARSE_STAGE curElement;
INT8 szCharData[MAX_CHAR_DATA_LENGTH+1];
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
UINT32 maxArraySize;
UINT32 curIndex;
@@ -58,7 +58,7 @@ struct
typedef soundParseData;
static void XMLCALL
soundStartElementHandle(void *userData, const char *name, const char **atts)
soundStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
soundParseData * pData = (soundParseData *)userData;
@@ -86,7 +86,7 @@ soundStartElementHandle(void *userData, const char *name, const char **atts)
}
static void XMLCALL
soundCharacterDataHandle(void *userData, const char *str, int len)
soundCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
soundParseData * pData = (soundParseData *)userData;
@@ -99,7 +99,7 @@ soundCharacterDataHandle(void *userData, const char *str, int len)
static void XMLCALL
soundEndElementHandle(void *userData, const char *name)
soundEndElementHandle(void *userData, const XML_Char *name)
{
soundParseData * pData = (soundParseData *)userData;
@@ -212,7 +212,7 @@ BOOLEAN WriteSoundArray()
{
FilePrintf(hFile,"\t<SOUND>");
char * szRemainder = szSoundEffects[cnt]; //the remaining string to be output (for making valid XML)
STR8 szRemainder = szSoundEffects[cnt]; //the remaining string to be output (for making valid XML)
while(szRemainder[0] != '\0')
{