bug fixes from Overhaul:

- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-09 13:16:37 +00:00
parent 61d6152ce5
commit 0530b53b9c
256 changed files with 2000 additions and 2228 deletions
+6 -6
View File
@@ -4313,7 +4313,7 @@ void DebugSoldierPage3( )
}
void AppendAttachmentCode( UINT16 usItem, wchar_t *str )
void AppendAttachmentCode( UINT16 usItem, STR16 str )
{
switch( usItem )
{
@@ -4334,7 +4334,7 @@ void AppendAttachmentCode( UINT16 usItem, wchar_t *str )
void WriteQuantityAndAttachments( OBJECTTYPE *pObject, INT32 yp )
{
wchar_t szAttach[30];
CHAR16 szAttach[30];
BOOLEAN fAttachments;
//100% Qty: 2 Attach:
//100% Qty: 2
@@ -4360,8 +4360,8 @@ void WriteQuantityAndAttachments( OBJECTTYPE *pObject, INT32 yp )
{ //ammo
if( pObject->ubNumberOfObjects > 1 )
{
wchar_t str[50];
wchar_t temp[5];
CHAR16 str[50];
CHAR16 temp[5];
UINT8 i;
swprintf( str, L"Clips: %d (%d", pObject->ubNumberOfObjects, pObject->bStatus[0] );
for( i = 1; i < pObject->ubNumberOfObjects; i++ )
@@ -4400,8 +4400,8 @@ void DebugSoldierPage4( )
{
SOLDIERTYPE *pSoldier;
UINT32 uiMercFlags;
wchar_t szOrders[20];
wchar_t szAttitude[20];
CHAR16 szOrders[20];
CHAR16 szAttitude[20];
UINT16 usSoldierIndex;
UINT8 ubLine;