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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -61,7 +61,7 @@ typedef struct _VIDEO_OVERLAY
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INT16 sY;
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UINT8 ubFontBack;
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UINT8 ubFontFore;
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INT16 zText[ 200 ];
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CHAR16 zText[ 200 ];
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UINT32 uiDestBuff;
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OVERLAY_CALLBACK BltCallback;
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@@ -83,7 +83,7 @@ typedef struct
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INT16 sY;
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UINT8 ubFontBack;
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UINT8 ubFontFore;
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wchar_t pzText[ 200 ];
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CHAR16 pzText[ 200 ];
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OVERLAY_CALLBACK BltCallback;
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} VIDEO_OVERLAY_DESC;
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@@ -124,9 +124,9 @@ BOOLEAN EmptyBackgroundRects( void );
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// GPRINTF DIRTY STUFF
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UINT16 gprintfdirty(INT16 x, INT16 y, wchar_t * pFontString, ...);
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UINT16 gprintfinvalidate(INT16 x, INT16 y, wchar_t * pFontString, ...);
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UINT16 gprintfRestore(INT16 x, INT16 y, wchar_t * pFontString, ...);
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UINT16 gprintfdirty(INT16 x, INT16 y, STR16 pFontString, ...);
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UINT16 gprintfinvalidate(INT16 x, INT16 y, STR16 pFontString, ...);
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UINT16 gprintfRestore(INT16 x, INT16 y, STR16 pFontString, ...);
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// VIDEO OVERLAY STUFF
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