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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -79,7 +79,7 @@ void InitEngineTilesets( )
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FileRead( hfile, &(gTilesets[ cnt ].ubAmbientID), sizeof( UINT8 ), &uiNumBytesRead );
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// Set into tileset
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swprintf( (wchar_t *)gTilesets[ cnt ].zName, L"%S", zName );
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swprintf( gTilesets[ cnt ].zName, L"%S", zName );
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// Loop for files
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for ( cnt2 = 0; cnt2 < uiNumFiles; cnt2++ )
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