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bug fixes from Overhaul:
- Data type changes - Templates removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+7
-6
@@ -2,6 +2,7 @@
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#define INIREADER_H
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#include <Windows.h>
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#include <Types.h>
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// Kaiden: This will read any value out of
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// an INI file as long as the correct type is specified.
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@@ -9,12 +10,12 @@
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class CIniReader
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{
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public:
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CIniReader(const char* szFileName);
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int ReadInteger(const char* szSection, const char* szKey, int iDefaultValue);
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int ReadInteger(const char* szSection, const char* szKey, int iDefaultValue, int iMinValue, int iMaxValue);
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float ReadFloat(const char* szSection, const char* szKey, float fltDefaultValue);
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bool ReadBoolean(const char* szSection, const char* szKey, bool bolDefaultValue);
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char* ReadString(const char* szSection, const char* szKey, const char* szDefaultValue);
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CIniReader(const STR8 szFileName);
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int ReadInteger(const STR8 szSection, const STR8 szKey, int iDefaultValue);
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int ReadInteger(const STR8 szSection, const STR8 szKey, int iDefaultValue, int iMinValue, int iMaxValue);
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float ReadFloat(const STR8 szSection, const STR8 szKey, float fltDefaultValue);
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bool ReadBoolean(const STR8 szSection, const STR8 szKey, bool bolDefaultValue);
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STR8 ReadString(const STR8 szSection, const STR8 szKey, const STR8 szDefaultValue);
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private:
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char m_szFileName[MAX_PATH];
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};
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