bug fixes from Overhaul:

- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-09 13:16:37 +00:00
parent 61d6152ce5
commit 0530b53b9c
256 changed files with 2000 additions and 2228 deletions
+3 -3
View File
@@ -15,7 +15,7 @@ BOOLEAN DisplayPaletteRep( PaletteRepID aPalRep, UINT8 ubXPos, UINT8 ubYPos, UIN
void FilenameForBPP(STR pFilename, STR pDestination);
BOOLEAN WrapString( wchar_t *pStr, wchar_t *pStr2, UINT16 usWidth, INT32 uiFont );
BOOLEAN WrapString( STR16 pStr, STR16 pStr2, UINT16 usWidth, INT32 uiFont );
BOOLEAN IfWinNT(void);
BOOLEAN IfWin95(void);
@@ -26,11 +26,11 @@ BOOLEAN HandleJA2CDCheck( );
BOOLEAN HandleJA2CDCheckTwo( );
// WANNE: This method replaces characters in a given text with new characters
char *Replace(char *string, char *oldpiece, char *newpiece);
STR8 Replace(STR8 string, STR8 oldpiece, STR8 newpiece);
// WANNE: This method calls the replace method and replaces all german specific characters
// WANNE: Not used!
//char *ReplaceGermanSpecialCharacters(char *text);
//STR8 ReplaceGermanSpecialCharacters(STR8 text);
// Snap: integer division that rounds the result to the nearest integer