bug fixes from Overhaul:

- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-09 13:16:37 +00:00
parent 61d6152ce5
commit 0530b53b9c
256 changed files with 2000 additions and 2228 deletions
+3 -3
View File
@@ -151,12 +151,12 @@ void DisplayFrameRate( )
{
// FRAME RATE
memset( &VideoOverlayDesc, 0, sizeof( VideoOverlayDesc ) );
swprintf( (wchar_t *)VideoOverlayDesc.pzText, (wchar_t *)L"%ld", __min( uiFPS, 1000 ) );
swprintf( VideoOverlayDesc.pzText, L"%ld", __min( uiFPS, 1000 ) );
VideoOverlayDesc.uiFlags = VOVERLAY_DESC_TEXT;
UpdateVideoOverlay( &VideoOverlayDesc, giFPSOverlay, FALSE );
// TIMER COUNTER
swprintf( (wchar_t *)VideoOverlayDesc.pzText, (wchar_t *)L"%ld", __min( giTimerDiag, 1000 ) );
swprintf( VideoOverlayDesc.pzText, L"%ld", __min( giTimerDiag, 1000 ) );
VideoOverlayDesc.uiFlags = VOVERLAY_DESC_TEXT;
UpdateVideoOverlay( &VideoOverlayDesc, giCounterPeriodOverlay, FALSE );
@@ -266,7 +266,7 @@ UINT32 ErrorScreenHandle(void)
InputAtom InputEvent;
static BOOLEAN fFirstTime = FALSE;
#ifdef JA2BETAVERSION
wchar_t str[256];
CHAR16 str[256];
#endif
// For quick setting of new video stuff / to be changed