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Fixes / Improvements (by Buggler)
- Display Item Index No in Map Editor - Hotkey for squad 11-20 in tactical set the same as strategic screen - Hotkey previous/next page in save screen changed to PgUp/PgDn git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5924 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -856,6 +856,15 @@ void RenderSelectedItemBlownUp()
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mprintf( xp, yp, pStr );
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SetFontForeground( FONT_YELLOW );
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}
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else
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{
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// Display item index no
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xp = sScreenX + 2;
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yp += 10;
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SetFont( BLOCKFONTNARROW );
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SetFontForeground( FONT_LTGREEN );
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mprintf( xp, yp, L"%d", Item[ gpItem->usItem ].uiIndex );
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}
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//Count the number of items in the current pool, and display that.
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i = 0;
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@@ -868,6 +877,8 @@ void RenderSelectedItemBlownUp()
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}
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xp = sScreenX;
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yp = sScreenY + 10;
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SetFont( FONT10ARIAL );
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SetFontForeground( FONT_YELLOW );
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mprintf( xp, yp, L"%d", i );
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//If the item is hidden, render a blinking H (just like DG)
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