Fixes / Improvements (by Buggler)

- Display Item Index No in Map Editor
- Hotkey for squad 11-20 in tactical set the same as strategic screen
- Hotkey previous/next page in save screen changed to PgUp/PgDn

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5924 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-03-16 14:26:51 +00:00
parent db6b0cb917
commit 05600adf33
5 changed files with 86 additions and 34 deletions
+56 -23
View File
@@ -2477,10 +2477,64 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
case '9':
ChangeCurrentSquad( 8 );
break;
case '0':
ChangeCurrentSquad( 9 );
break;
case '!':
ChangeCurrentSquad( 10 );
break;
case '@':
ChangeCurrentSquad( 11 );
break;
case '#':
ChangeCurrentSquad( 12 );
break;
case '$':
ChangeCurrentSquad( 13 );
break;
case '%':
ChangeCurrentSquad( 14 );
break;
case '^':
ChangeCurrentSquad( 15 );
break;
case '&':
ChangeCurrentSquad( 16 );
break;
case '*':
if ( fCtrl )
{
if ( gTacticalStatus.uiFlags & RED_ITEM_GLOW_ON )
{
gTacticalStatus.uiFlags &= (~RED_ITEM_GLOW_ON );
}
else
{
gTacticalStatus.uiFlags |= RED_ITEM_GLOW_ON;
}
}
else
ChangeCurrentSquad( 17 );
break;
case '(':
ChangeCurrentSquad( 18 );
break;
case ')':
ChangeCurrentSquad( 19 );
break;
case 'x':
if ( !fCtrl && !fAlt )
@@ -3390,12 +3444,6 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
}
break;
case '$':
break;
case 'k':
if( fAlt )
{
@@ -3659,21 +3707,6 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
}
break;
case '*':
if ( gTacticalStatus.uiFlags & RED_ITEM_GLOW_ON )
{
gTacticalStatus.uiFlags &= (~RED_ITEM_GLOW_ON );
}
else
{
gTacticalStatus.uiFlags |= RED_ITEM_GLOW_ON;
}
break;
// swap sungoggles and nightgoggles
case 'N':
SOLDIERTYPE *pTeamSoldier;