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Fixes / Improvements (by Buggler)
- Display Item Index No in Map Editor - Hotkey for squad 11-20 in tactical set the same as strategic screen - Hotkey previous/next page in save screen changed to PgUp/PgDn git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5924 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -2477,10 +2477,64 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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case '9':
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ChangeCurrentSquad( 8 );
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break;
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case '0':
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ChangeCurrentSquad( 9 );
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break;
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case '!':
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ChangeCurrentSquad( 10 );
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break;
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case '@':
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ChangeCurrentSquad( 11 );
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break;
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case '#':
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ChangeCurrentSquad( 12 );
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break;
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case '$':
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ChangeCurrentSquad( 13 );
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break;
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case '%':
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ChangeCurrentSquad( 14 );
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break;
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case '^':
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ChangeCurrentSquad( 15 );
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break;
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case '&':
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ChangeCurrentSquad( 16 );
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break;
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case '*':
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if ( fCtrl )
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{
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if ( gTacticalStatus.uiFlags & RED_ITEM_GLOW_ON )
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{
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gTacticalStatus.uiFlags &= (~RED_ITEM_GLOW_ON );
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}
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else
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{
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gTacticalStatus.uiFlags |= RED_ITEM_GLOW_ON;
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}
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}
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else
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ChangeCurrentSquad( 17 );
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break;
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case '(':
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ChangeCurrentSquad( 18 );
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break;
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case ')':
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ChangeCurrentSquad( 19 );
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break;
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case 'x':
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if ( !fCtrl && !fAlt )
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@@ -3390,12 +3444,6 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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}
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break;
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case '$':
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break;
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case 'k':
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if( fAlt )
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{
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@@ -3659,21 +3707,6 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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}
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break;
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case '*':
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if ( gTacticalStatus.uiFlags & RED_ITEM_GLOW_ON )
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{
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gTacticalStatus.uiFlags &= (~RED_ITEM_GLOW_ON );
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}
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else
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{
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gTacticalStatus.uiFlags |= RED_ITEM_GLOW_ON;
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}
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break;
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// swap sungoggles and nightgoggles
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case 'N':
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SOLDIERTYPE *pTeamSoldier;
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