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Merged from revision: 7363
- Map Editor now properly handles all available items without empty placeholders in between (by anv) - Added item compare popup help text (by Buggler) - Enemy icons will not be shown as 10x icons in 640x480 due to visibility issues (the rest remains as it is) (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7364 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2924,7 +2924,7 @@ STR16 gzWeaponStatsFasthelpTactical[ 33 ] =
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L"|维|修|难|度\n \n决定了修理难度以及谁可以完全修复其损坏值\n \n绿色 = 任何人都可以修理\n \n黄色 = 只有特殊NPC可以修复损坏值\n \n红色 = 这个物品不能被修理\n \n 越高越好", //L"|R|e|p|a|i|r |E|a|s|e\n \nDetermines how difficult it is to repair\nthis weapon and who can fully repair it.\n \ngreen = Anybody can repair it.\n \nyellow = Only special NPCs can\nrepair it beyond repair threshold.\n \nred = This item can't be repaired.\n \nHigher is better.",
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};
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STR16 gzMiscItemStatsFasthelp[ 34 ] =
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STR16 gzMiscItemStatsFasthelp[ 35 ] =
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{
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L"物品大小修正(越低越好)", // 0
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L"可靠性修正",
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@@ -2960,6 +2960,7 @@ STR16 gzMiscItemStatsFasthelp[ 34 ] =
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L"洞穴视距修正",
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L"隧道视野百分比(越低越好)",
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L"精瞄加成所需最小距离",
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L"Hold |C|t|r|l to compare items", // item compare help text // TODO.Translate
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};
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// HEADROCK: End new tooltip text
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