Merged from revision: 7363

- Map Editor now properly handles all available items without empty placeholders in between (by anv)
- Added item compare popup help text (by Buggler)
- Enemy icons will not be shown as 10x icons in 640x480 due to visibility issues (the rest remains as it is) (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7364 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-07-26 13:07:32 +00:00
parent caa8f58c0e
commit 05fdcb5d2e
12 changed files with 39 additions and 15 deletions
+2 -1
View File
@@ -2919,7 +2919,7 @@ STR16 gzWeaponStatsFasthelpTactical[ 33 ] =
L"|R|e|p|a|i|r |E|a|s|e\n \nDetermines how difficult it is to repair\nthis weapon and who can fully repair it.\n \ngreen = Anybody can repair it.\n \nyellow = Only special NPCs can\nrepair it beyond repair threshold.\n \nred = This item can't be repaired.\n \nHigher is better.",
};
STR16 gzMiscItemStatsFasthelp[ 34 ] =
STR16 gzMiscItemStatsFasthelp[ 35 ] =
{
L"Item Size Modifier (Lower is better)", // 0
L"Reliability Modifier",
@@ -2955,6 +2955,7 @@ STR16 gzMiscItemStatsFasthelp[ 34 ] =
L"Cave Vision Range Modifier",
L"Tunnel Vision Percentage (Lower is better)",
L"Minimum Range for Aiming Bonus",
L"Hold |C|t|r|l to compare items", // item compare help text
};
// HEADROCK: End new tooltip text