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Merged from revision: 6898
- Fixed wrong/missing texts git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6899 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6035,9 +6035,9 @@ STR16 pMapScreenJustStartedHelpText[] =
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{
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{
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L"Ga naar AIM en huur wat huurlingen in ( *Hint* dat kan bij Laptop )",
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L"Ga naar AIM en huur wat huurlingen in ( *Hint* dat kan bij Laptop )",
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#ifdef JA2UB
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#ifdef JA2UB
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L"Als je klaar bent om naar Arulco te gaan, klik dan op TijdVersneller onder rechts op het scherm.", // to inform the player to hit time compression to get the game underway
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#else
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L"Als je klaar bent om naar Tracona te gaan, klik dan op TijdVersneller onder rechts op het scherm.", // to inform the player to hit time compression to get the game underway
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L"Als je klaar bent om naar Tracona te gaan, klik dan op TijdVersneller onder rechts op het scherm.", // to inform the player to hit time compression to get the game underway
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#else
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L"Als je klaar bent om naar Arulco te gaan, klik dan op TijdVersneller onder rechts op het scherm.", // to inform the player to hit time compression to get the game underway
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#endif
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#endif
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};
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};
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+13
-7
@@ -2359,7 +2359,7 @@ STR16 gzMercSkillTextNew[] =
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L"Arme automatique",
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L"Arme automatique",
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L"Arme lourde",
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L"Arme lourde",
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L"Tireur d'élite",
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L"Tireur d'élite",
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L"Éclaireur",// !!!Scout =! Eclaireur.
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L"Éclaireur",// Hunter
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L"Flingueur",
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L"Flingueur",
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L"Arts martiaux",
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L"Arts martiaux",
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L"Meneur",
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L"Meneur",
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@@ -2381,6 +2381,8 @@ STR16 gzMercSkillTextNew[] =
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// new minor traits
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// new minor traits
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L"Opérateur radio", // 21
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L"Opérateur radio", // 21
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L"Snitch", // 22 // TODO.Translate
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// second names for major skills
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// second names for major skills
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L"Mitrailleur",
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L"Mitrailleur",
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L"Bombardier",
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L"Bombardier",
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@@ -2392,24 +2394,24 @@ STR16 gzMercSkillTextNew[] =
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L"Ingénieur",
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L"Ingénieur",
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L"Chirurgien",
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L"Chirurgien",
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// placeholders for minor traits
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// placeholders for minor traits
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L"Placeholder", // 31
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L"Placeholder", // 32
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder", // 36
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L"Placeholder", // 37
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder",
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L"Placeholder", // 40
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L"Placeholder", // 41
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L"Espion", // 41
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L"Espion", // 42
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L"Placeholder", // for radio operator (minor trait)
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L"Placeholder", // for radio operator (minor trait)
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L"Plus...",
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L"Placeholder", // for snitch (minor trait)
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L"Plus...", // 45
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L"Divers", // for VARIOUSSKILLS
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L"Divers", // for VARIOUSSKILLS
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};
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};
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//////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////
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// This is pop up help text for the options that are available to the merc
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// This is pop up help text for the options that are available to the merc
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STR16 pTacticalPopupButtonStrings[] =
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STR16 pTacticalPopupButtonStrings[] =
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@@ -6030,7 +6032,11 @@ STR16 pMilitiaButtonsHelpText[] =
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STR16 pMapScreenJustStartedHelpText[] =
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STR16 pMapScreenJustStartedHelpText[] =
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{
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{
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L"Allez sur le site de l'AIM et engagez des mercenaires (*Conseil* allez voir dans le Poste de travail)", // to inform the player to hired some mercs to get things going
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L"Allez sur le site de l'AIM et engagez des mercenaires (*Conseil* allez voir dans le Poste de travail)", // to inform the player to hired some mercs to get things going
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#ifdef JA2UB
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L"Cliquez sur le bouton de compression du temps pour faire avancer votre escouade sur le terrain.", // to inform the player to hit time compression to get the game underway
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L"Cliquez sur le bouton de compression du temps pour faire avancer votre escouade sur le terrain.", // to inform the player to hit time compression to get the game underway
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#else
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L"Cliquez sur le bouton de compression du temps pour faire avancer votre escouade sur le terrain.", // to inform the player to hit time compression to get the game underway
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#endif
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};
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};
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STR16 pAntiHackerString[] =
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STR16 pAntiHackerString[] =
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@@ -5862,7 +5862,11 @@ STR16 pMilitiaButtonsHelpText[] =
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STR16 pMapScreenJustStartedHelpText[] =
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STR16 pMapScreenJustStartedHelpText[] =
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{
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{
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L"Zu AIM gehen und Söldner anheuern ( *Tip*: Befindet sich im Laptop )", // to inform the player to hire some mercs to get things going
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L"Zu AIM gehen und Söldner anheuern ( *Tip*: Befindet sich im Laptop )", // to inform the player to hire some mercs to get things going
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#ifdef JA2UB
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L"Sobald Sie für die Reise nach Tracona bereit sind, klicken Sie auf den Zeitraffer-Button unten rechts auf dem Bildschirm.", // to inform the player to hit time compression to get the game underway
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#else
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L"Sobald Sie für die Reise nach Arulco bereit sind, klicken Sie auf den Zeitraffer-Button unten rechts auf dem Bildschirm.", // to inform the player to hit time compression to get the game underway
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L"Sobald Sie für die Reise nach Arulco bereit sind, klicken Sie auf den Zeitraffer-Button unten rechts auf dem Bildschirm.", // to inform the player to hit time compression to get the game underway
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#endif
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};
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};
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STR16 pAntiHackerString[] =
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STR16 pAntiHackerString[] =
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@@ -6019,7 +6019,11 @@ STR16 pMilitiaButtonsHelpText[] =
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STR16 pMapScreenJustStartedHelpText[] =
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STR16 pMapScreenJustStartedHelpText[] =
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{
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{
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L"Andate all'A.I.M. e arruolate alcuni mercenari (*Hint* è nel Laptop)", // to inform the player to hired some mercs to get things going
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L"Andate all'A.I.M. e arruolate alcuni mercenari (*Hint* è nel Laptop)", // to inform the player to hired some mercs to get things going
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#ifdef JA2UB
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L"Quando sarete pronti per partire per Tracona, cliccate sul pulsante nella parte in basso a destra dello schermo.", // to inform the player to hit time compression to get the game underway
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#else
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L"Quando sarete pronti per partire per Arulco, cliccate sul pulsante nella parte in basso a destra dello schermo.", // to inform the player to hit time compression to get the game underway
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L"Quando sarete pronti per partire per Arulco, cliccate sul pulsante nella parte in basso a destra dello schermo.", // to inform the player to hit time compression to get the game underway
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#endif
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};
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};
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STR16 pAntiHackerString[] =
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STR16 pAntiHackerString[] =
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