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New option: Reduced stat growth at high levels (#183)
Add optional stat growth reduction at 80+ and 90+ This makes mercs with high base stats more valuable as it is harder to grow to their levels
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@@ -1149,6 +1149,10 @@ typedef struct
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UINT16 usLeadershipSubpointsToImprove;
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UINT16 usLevelSubpointsToImprove;
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// rftr: optionally slow stat growth at 80+ and 90+. this gives more value to mercs with high base stats
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UINT8 ubMaxGrowthChanceAt80;
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UINT8 ubMaxGrowthChanceAt90;
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// HEADROCK HAM B2.7: When turned on, this will give a CTH approximation instead of an exact value, on CTH Bars and "F" key feedback.
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BOOLEAN fApproximateCTH;
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