ESC: unready weapon for all selected mercs.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9357 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2022-04-02 15:28:41 +00:00
parent 2747f9cee0
commit 0782dec389
+12
View File
@@ -2215,6 +2215,18 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
{
// ATE: OK, stop any mercs who are moving by selection method....
StopRubberBandedMercFromMoving();
// sevenfm: unready weapon for all selected
UINT8 cnt = gTacticalStatus.Team[gbPlayerNum].bFirstID;
for (SOLDIERTYPE *pSoldier = MercPtrs[cnt]; cnt <= gTacticalStatus.Team[gbPlayerNum].bLastID; cnt++, pSoldier++)
{
if (pSoldier->bActive && pSoldier->bInSector && pSoldier->flags.uiStatusFlags & SOLDIER_MULTI_SELECTED && WeaponReady(pSoldier))
{
pSoldier->InternalSoldierReadyWeapon(pSoldier->ubDirection, TRUE, FALSE);
HandleSight(pSoldier, SIGHT_LOOK);
}
}
continue;
}
else if (gusSelectedSoldier != NOBODY &&