-increased range of xm-8 sharpshooter to 40 tiles

-made bipod a default attachment instead of integrated one on the SIG 550 and 552

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@226 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
MaddMugsy
2006-07-20 15:57:47 +00:00
parent b9b36cd9d3
commit 081392014c
3 changed files with 16 additions and 12 deletions
+8 -4
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@@ -812,6 +812,10 @@
<attachmentIndex>209</attachmentIndex> <attachmentIndex>209</attachmentIndex>
<itemIndex>712</itemIndex> <itemIndex>712</itemIndex>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>209</attachmentIndex>
<itemIndex>713</itemIndex>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>209</attachmentIndex> <attachmentIndex>209</attachmentIndex>
<itemIndex>714</itemIndex> <itemIndex>714</itemIndex>
@@ -3060,6 +3064,10 @@
<attachmentIndex>902</attachmentIndex> <attachmentIndex>902</attachmentIndex>
<itemIndex>713</itemIndex> <itemIndex>713</itemIndex>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>902</attachmentIndex>
<itemIndex>714</itemIndex>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>904</attachmentIndex> <attachmentIndex>904</attachmentIndex>
<itemIndex>25</itemIndex> <itemIndex>25</itemIndex>
@@ -7316,8 +7324,4 @@
<attachmentIndex>1026</attachmentIndex> <attachmentIndex>1026</attachmentIndex>
<itemIndex>756</itemIndex> <itemIndex>756</itemIndex>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>902</attachmentIndex>
<itemIndex>714</itemIndex>
</ATTACHMENT>
</ATTACHMENTLIST> </ATTACHMENTLIST>
+5 -5
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@@ -82748,7 +82748,7 @@
<BR_ROF>700</BR_ROF> <BR_ROF>700</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction> <PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>1</HideMuzzleFlash> <HideMuzzleFlash>1</HideMuzzleFlash>
<Bipod>1</Bipod> <Bipod>0</Bipod>
<RangeBonus>0</RangeBonus> <RangeBonus>0</RangeBonus>
<ToHitBonus>-1</ToHitBonus> <ToHitBonus>-1</ToHitBonus>
<BestLaserRange>0</BestLaserRange> <BestLaserRange>0</BestLaserRange>
@@ -82779,7 +82779,7 @@
<DiscardedLauncherItem>0</DiscardedLauncherItem> <DiscardedLauncherItem>0</DiscardedLauncherItem>
<RocketRifle>0</RocketRifle> <RocketRifle>0</RocketRifle>
<Cannon>0</Cannon> <Cannon>0</Cannon>
<DefaultAttachment>0</DefaultAttachment> <DefaultAttachment>209</DefaultAttachment>
<BrassKnuckles>0</BrassKnuckles> <BrassKnuckles>0</BrassKnuckles>
<Crowbar>0</Crowbar> <Crowbar>0</Crowbar>
<BloodiedItem>0</BloodiedItem> <BloodiedItem>0</BloodiedItem>
@@ -82980,7 +82980,7 @@
<BR_ROF>700</BR_ROF> <BR_ROF>700</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction> <PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>1</HideMuzzleFlash> <HideMuzzleFlash>1</HideMuzzleFlash>
<Bipod>1</Bipod> <Bipod>0</Bipod>
<RangeBonus>0</RangeBonus> <RangeBonus>0</RangeBonus>
<ToHitBonus>-1</ToHitBonus> <ToHitBonus>-1</ToHitBonus>
<BestLaserRange>0</BestLaserRange> <BestLaserRange>0</BestLaserRange>
@@ -83011,7 +83011,7 @@
<DiscardedLauncherItem>0</DiscardedLauncherItem> <DiscardedLauncherItem>0</DiscardedLauncherItem>
<RocketRifle>0</RocketRifle> <RocketRifle>0</RocketRifle>
<Cannon>0</Cannon> <Cannon>0</Cannon>
<DefaultAttachment>0</DefaultAttachment> <DefaultAttachment>209</DefaultAttachment>
<BrassKnuckles>0</BrassKnuckles> <BrassKnuckles>0</BrassKnuckles>
<Crowbar>0</Crowbar> <Crowbar>0</Crowbar>
<BloodiedItem>0</BloodiedItem> <BloodiedItem>0</BloodiedItem>
@@ -87247,7 +87247,7 @@
<ubGraphicNum>157</ubGraphicNum> <ubGraphicNum>157</ubGraphicNum>
<ubWeight>28</ubWeight> <ubWeight>28</ubWeight>
<ubPerPocket>0</ubPerPocket> <ubPerPocket>0</ubPerPocket>
<usPrice>4070</usPrice> <usPrice>4170</usPrice>
<ubCoolness>9</ubCoolness> <ubCoolness>9</ubCoolness>
<bReliability>0</bReliability> <bReliability>0</bReliability>
<bRepairEase>-2</bRepairEase> <bRepairEase>-2</bRepairEase>
+3 -3
View File
@@ -9084,10 +9084,10 @@
<ubBurstPenalty>8</ubBurstPenalty> <ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed> <ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>30</ubImpact> <ubImpact>30</ubImpact>
<ubDeadliness>35</ubDeadliness> <ubDeadliness>36</ubDeadliness>
<bAccuracy>6</bAccuracy> <bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize> <ubMagSize>30</ubMagSize>
<usRange>370</usRange> <usRange>400</usRange>
<usReloadDelay>200</usReloadDelay> <usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay> <BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume> <ubAttackVolume>70</ubAttackVolume>
@@ -9102,7 +9102,7 @@
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP> <bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload> <APsToReload>4</APsToReload>
<SwapClips>1</SwapClips> <SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath> <MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty> <AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto> <NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually> <APsToReloadManually>0</APsToReloadManually>