- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
- renamed dialogue enum for clarity

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-01-21 19:39:07 +00:00
parent 98cab67624
commit 0ab562c29e
15 changed files with 138 additions and 86 deletions
+1 -1
View File
@@ -765,7 +765,7 @@ void MercsContractIsFinished( UINT8 ubID )
PauseGame();
LockPauseState( 10 );
TacticalCharacterDialogue( pSoldier, QUOTE_AIM_SEEN_MIKE );
TacticalCharacterDialogue( pSoldier, QUOTE_NOT_GETTING_PAID_RPC );
TacticalCharacterDialogueWithSpecialEvent( pSoldier, 0, DIALOGUE_SPECIAL_EVENT_CONTRACT_ENDING_NO_ASK_EQUIP, 0, 0 );