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- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522 - renamed dialogue enum for clarity git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -765,7 +765,7 @@ void MercsContractIsFinished( UINT8 ubID )
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PauseGame();
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LockPauseState( 10 );
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TacticalCharacterDialogue( pSoldier, QUOTE_AIM_SEEN_MIKE );
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TacticalCharacterDialogue( pSoldier, QUOTE_NOT_GETTING_PAID_RPC );
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TacticalCharacterDialogueWithSpecialEvent( pSoldier, 0, DIALOGUE_SPECIAL_EVENT_CONTRACT_ENDING_NO_ASK_EQUIP, 0, 0 );
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