- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
- renamed dialogue enum for clarity

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-01-21 19:39:07 +00:00
parent 98cab67624
commit 0ab562c29e
15 changed files with 138 additions and 86 deletions
+7 -4
View File
@@ -13040,6 +13040,10 @@ void SOLDIERTYPE::EVENT_SoldierBeginFirstAid( INT32 sGridNo, UINT8 ubDirection )
{
pTSoldier->SoldierGotoStationaryStance( );
}
// Flugente: additional dialogue
AdditionalTacticalCharacterDialogue_CallsLua( this, ADE_BANDAGE_PERFORM_BEGIN, pTSoldier->ubProfile );
AdditionalTacticalCharacterDialogue_CallsLua( pTSoldier, ADE_BANDAGE_RECEIVE_BEGIN, this->ubProfile );
}
}
@@ -13533,13 +13537,13 @@ void SOLDIERTYPE::InternalReceivingSoldierCancelServices( BOOLEAN fPlayEndAnim )
}
}
// Flugente: additional dialogue
AdditionalTacticalCharacterDialogue_CallsLua( pTSoldier, ADE_BANDAGE_PERFORM_END, this->ubProfile );
AdditionalTacticalCharacterDialogue_CallsLua( this, ADE_BANDAGE_RECEIVE_END, pTSoldier->ubProfile );
}
}
}
}
}
@@ -13595,7 +13599,6 @@ void SOLDIERTYPE::InternalGivingSoldierCancelServices( BOOLEAN fPlayEndAnim )
}
}
}
}
void SOLDIERTYPE::GivingSoldierCancelServices( void )