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- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522 - renamed dialogue enum for clarity git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -9861,7 +9861,7 @@ STR16 szMercCompareWebSite[] =
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L"-Konrad C., Corrective law enforcement-",
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L"I've always been a loner, so joining a team was hard for me. Your insight showed me how to become part of a team. You've been a big help!",
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L"-Grant W., Snake charmer-",
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L"In my line of work, you need to trust every member of your team 100%. That's why we went to the experts - we went to MeLoDY.",
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L"In my line of work, you need to trust every member of your team 100%%. That's why we went to the experts - we went to MeLoDY.",
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L"-Halle L., SPK-",
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L"I'll be the first to admit our crew was a rather illustrious assortion of characters, and we ran into some scuffles. But we learned to respect each other, and now complement each other perfectly.",
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L"-Michael C., NASA-",
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@@ -9880,7 +9880,7 @@ STR16 szMercCompareWebSite[] =
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STR16 szMercCompareEventText[]=
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{
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L"%s shot at me!",
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L"%s shot me!",
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L"%s is scheming behind my back",
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L"%s interfered in my business",
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L"%s is friends with my enemy",
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