Improved r8524 fix to work with 1280x720 resolution.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2019-12-21 13:05:46 +00:00
parent 0a6277c6b1
commit 0b2e16ac93
+3 -1
View File
@@ -307,7 +307,9 @@ void RenderMapScreenInterfaceBottom( BOOLEAN fForceMapscreenFullRender )
// HEADROCK Changed this line to accept outside influence through the new boolean:
//if ( fForceMapscreenFullRender == TRUE || fMapScreenBottomDirty == TRUE)
// HEADROCK HAM 3.6: OK, let's always render this panel, as long as the team inventory screen isn't open.
if (fMapScreenBottomDirty || ((!fShowInventoryFlag || iResolution > _1024x600) && fForceMapscreenFullRender))
// sevenfm: improved r8524 fix to work with 1280x720 resolution
//if (fMapScreenBottomDirty || ((!fShowInventoryFlag || iResolution > _1024x600) && fForceMapscreenFullRender))
if ((!fShowInventoryFlag || iResolution > _1280x720) && (fMapScreenBottomDirty || fForceMapscreenFullRender))
{
// get and blt panel
GetVideoObject(&hHandle, guiMAPBOTTOMPANEL );