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- new shortcut: Shift+M moves all items in sector to location of selected merc
- fix for array initialization git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2959,6 +2959,39 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
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}
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break;
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case 'M':
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if( fAlt )
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{
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}
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else if( fCtrl )
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{
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}
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else
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{
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if ( !(gTacticalStatus.fEnemyInSector) )
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{
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HandleAllReachAbleItemsInTheSector( gWorldSectorX, gWorldSectorY, gbWorldSectorZ );
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SOLDIERTYPE *pSoldier;
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if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
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{
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for ( UINT32 uiLoop = 0; uiLoop < guiNumWorldItems; uiLoop++ ) //for all items in sector
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{
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if ( (gWorldItems[ uiLoop ].fExists) && (gWorldItems[ uiLoop ].usFlags & WORLD_ITEM_REACHABLE) && (gWorldItems[ uiLoop ].sGridNo != pSoldier->sGridNo) )//item exists and is reachable
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{
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MoveItemPools(gWorldItems[ uiLoop ].sGridNo, pSoldier->sGridNo);
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NotifySoldiersToLookforItems( );
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}
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}
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}
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}
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}
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break;
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case PGDN:
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if ( CHEATER_CHEAT_LEVEL( ) )
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