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- new shortcut: Shift+M moves all items in sector to location of selected merc
- fix for array initialization git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -411,7 +411,7 @@ void GenerateBuildings( void )
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UINT32 uiLoop;
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// init building structures and variables
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memset( &gubBuildingInfo, 0, WORLD_MAX * sizeof( UINT8 ) );
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memset( gubBuildingInfo, 0, WORLD_MAX * sizeof( UINT8 ) );
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memset( &gBuildings, 0, MAX_BUILDINGS * sizeof( BUILDING ) );
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gubNumberOfBuildings = 0;
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