Fix problem where nothing can be picked up from the strategic screen.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1431 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2007-09-25 05:19:36 +00:00
parent 79333dbf84
commit 0d820f3c43
+6 -4
View File
@@ -577,10 +577,12 @@ INT32 FindBestPath(SOLDIERTYPE *s , INT16 sDestination, INT8 ubLevel, INT16 usMo
iOriginationX = iOriginationY = 0;
iOrigination = (INT32) s->sGridNo;
if (sDestination == NOWHERE)
{
return 0; // There is no path to nowhere, because everywhere you can go is somewhere!
}
//WDS FIX
// This code is WRONG. sDestination=NOWHERE is used to test locations for picking up of ites from the strategic screen.
// if (sDestination == NOWHERE)
// {
// return 0; // There is no path to nowhere, because everywhere you can go is somewhere!
// }
if (iOrigination < 0 || iOrigination > WORLD_MAX)
{
#ifdef JA2BETAVERSION