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Fix problem where nothing can be picked up from the strategic screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1431 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+6
-4
@@ -577,10 +577,12 @@ INT32 FindBestPath(SOLDIERTYPE *s , INT16 sDestination, INT8 ubLevel, INT16 usMo
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iOriginationX = iOriginationY = 0;
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iOrigination = (INT32) s->sGridNo;
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if (sDestination == NOWHERE)
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{
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return 0; // There is no path to nowhere, because everywhere you can go is somewhere!
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}
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//WDS FIX
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// This code is WRONG. sDestination=NOWHERE is used to test locations for picking up of ites from the strategic screen.
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// if (sDestination == NOWHERE)
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// {
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// return 0; // There is no path to nowhere, because everywhere you can go is somewhere!
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// }
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if (iOrigination < 0 || iOrigination > WORLD_MAX)
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{
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#ifdef JA2BETAVERSION
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