increased possible number of helicopter refuel sites from 2 to 30

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7214 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-05-18 16:05:12 +00:00
parent 666a9fdf22
commit 0fd5f010b8
4 changed files with 34 additions and 12 deletions
+9 -9
View File
@@ -15,9 +15,9 @@
#ifdef JA2EDITOR
#ifdef JA2UB
CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.7214 (Development Build)" };
#else
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.7214 (Development Build)" };
#endif
// ------------------------------
@@ -27,11 +27,11 @@
//DEBUG BUILD VERSION
#ifdef JA2UB
CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.7214 (Development Build)" };
#elif defined (JA113DEMO)
CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.7214 (Development Build)" };
#else
CHAR16 zVersionLabel[256] = { L"Debug: v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Debug: v1.13.7214 (Development Build)" };
#endif
#elif defined CRIPPLED_VERSION
@@ -46,16 +46,16 @@
//RELEASE BUILD VERSION
#ifdef JA2UB
CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.7214 (Development Build)" };
#elif defined (JA113DEMO)
CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.7214 (Development Build)" };
#else
CHAR16 zVersionLabel[256] = { L"Release v1.13.7083 (Development Build)" };
CHAR16 zVersionLabel[256] = { L"Release v1.13.7214 (Development Build)" };
#endif
#endif
CHAR8 czVersionNumber[16] = { "Build 14.03.18" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 14.05.18" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
// SAVE_GAME_VERSION is defined in header, change it there
+2 -1
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@@ -21,6 +21,7 @@ extern CHAR16 zTrackingNumber[16];
// Keeps track of the saved game version. Increment the saved game version whenever
// you will invalidate the saved game file
#define INCREASED_REFUEL_SITES 155 // Flugente: increased the number of helicopter refuel sites
#define ENEMY_VIPS 154 // Flugente: enemy generals are placed randomly in the map
#define MORE_LOCKS_AND_KEYS 153 // anv: externalized locks and keys to xml
#define MILITIA_MOVEMENT 152 // Flugente: allow control of strategic militia movement
@@ -73,7 +74,7 @@ extern CHAR16 zTrackingNumber[16];
#define AP100_SAVEGAME_DATATYPE_CHANGE 105 // Before this, we didn't have the 100AP structure changes
#define NIV_SAVEGAME_DATATYPE_CHANGE 102 // Before this, we used the old structure system
#define SAVE_GAME_VERSION ENEMY_VIPS
#define SAVE_GAME_VERSION INCREASED_REFUEL_SITES
//#define RUSSIANGOLD
#ifdef __cplusplus
+22 -1
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@@ -8367,7 +8367,28 @@ BOOLEAN LoadGeneralInfo( HWFILE hFile )
numBytesRead = ReadFieldByField(hFile, &sGeneralInfo.uiTimeOfLastSkyriderMonologue, sizeof(sGeneralInfo.uiTimeOfLastSkyriderMonologue), sizeof(UINT32), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &sGeneralInfo.fShowCambriaHospitalHighLight, sizeof(sGeneralInfo.fShowCambriaHospitalHighLight), sizeof(BOOLEAN), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &sGeneralInfo.fSkyRiderSetUp, sizeof(sGeneralInfo.fSkyRiderSetUp), sizeof(BOOLEAN), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &sGeneralInfo.fRefuelingSiteAvailable, sizeof(sGeneralInfo.fRefuelingSiteAvailable), sizeof(BOOLEAN), numBytesRead);
if ( guiCurrentSaveGameVersion >= INCREASED_REFUEL_SITES )
{
numBytesRead = ReadFieldByField( hFile, &sGeneralInfo.fRefuelingSiteAvailable, sizeof(sGeneralInfo.fRefuelingSiteAvailable), sizeof(BOOLEAN), numBytesRead );
}
else
{
// Flugente: MAX_NUMBER_OF_REFUEL_SITES was 2, so we have to fill up the array
for ( UINT16 i = 0; i < MAX_NUMBER_OF_REFUEL_SITES; ++i )
sGeneralInfo.fRefuelingSiteAvailable[i] = FALSE;
numBytesRead = ReadFieldByField( hFile, &sGeneralInfo.fRefuelingSiteAvailable, 2 * sizeof(BOOLEAN), sizeof(BOOLEAN), numBytesRead );
INT32 buffer = 0;
for ( int i = 0; i < sizeof(BOOLEAN)* (MAX_NUMBER_OF_REFUEL_SITES - 2); ++i )
buffer++;
while ( (buffer % 4) > 0 )
buffer++;
numBytesRead += buffer;
}
numBytesRead = ReadFieldByField(hFile, &sGeneralInfo.gCurrentMeanwhileDef, sizeof(sGeneralInfo.gCurrentMeanwhileDef), sizeof(UINT8), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &sGeneralInfo.ubPlayerProgressSkyriderLastCommentedOn, sizeof(sGeneralInfo.ubPlayerProgressSkyriderLastCommentedOn), sizeof(BOOLEAN), numBytesRead);
numBytesRead = ReadFieldByField(hFile, &sGeneralInfo.gfMeanwhileTryingToStart, sizeof(sGeneralInfo.gfMeanwhileTryingToStart), sizeof(BOOLEAN), numBytesRead);
+1 -1
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@@ -61,7 +61,7 @@
#define AIRPORT2_Y gModSettings.ubAirport2Y //14
// refueling sites definitions
#define MAX_NUMBER_OF_REFUEL_SITES 2 //30
#define MAX_NUMBER_OF_REFUEL_SITES 30 // 2
// enums for skyrider monologue