Bugfix for IMP attributes.

Fixed loop/crash that occurred when handing MADLAB a weapon with a permanent attachment.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2369 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-10-07 22:35:48 +00:00
parent 7e1d4a2d89
commit 1278c52d9a
2 changed files with 13 additions and 1 deletions
+1 -1
View File
@@ -988,7 +988,7 @@ void RenderAttributeBoxes( void )
INT32 iCnt=STRENGTH_ATTRIBUTE;
INT16 sX = 0;
INT16 sY = 0;
CHAR16 sString[3];
CHAR16 sString[4];
// set last char to null
sString[2] = 0;