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Re-Fixed mercs Files.cpp (by Buggler)
o I assumed it was a Chinese character, but Buggler told me it was Korean. Anyway, we removed it ... git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6677 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -986,13 +986,9 @@ void LoadAndDisplayMercBio( UINT8 ubMercID )
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LoadEncryptedDataFromFile(MERCBIOFILE, sText, uiStartLoc, MERC_BIO_INFO_TEXT_SIZE);
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#ifdef CHINESE
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if( sText[0] != ChineseSpecString13 )
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if( sText[0] != 0 )
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DisplayWrappedString(MERC_BIO_TEXT_X, MERC_BIO_TEXT_Y, MERC_BIO_WIDTH, 2, MERC_BIO_FONT, MERC_BIO_COLOR, sText, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED);
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#else
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DisplayWrappedString(MERC_BIO_TEXT_X, MERC_BIO_TEXT_Y, MERC_BIO_WIDTH, 2, MERC_BIO_FONT, MERC_BIO_COLOR, sText, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED);
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#endif
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//load and display the merc's additioanl info (if any)
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//#ifdef JA2UB
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//Ja25 UB
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@@ -8143,6 +8143,5 @@ STR16 ChineseSpecString9 = L"%s [%d%%(%d%%)]\n%s %d\n%s %d\n%s %1.1f %s";
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STR16 ChineseSpecString10 = L"%s [%d%%(%d%%)]\n%s %d%% (%d/%d)\n%s %d%%\n%s %1.1f %s"; // added by Flugente
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STR16 ChineseSpecString11 = L"%s (%s) [%d%%(%d%%)]\n%s %d\n%s %d\n%s %d (%d)\n%s (%d) %s\n%s %1.1f %s"; // added by Flugente
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STR16 ChineseSpecString12 = L"%s (%s) [%d%%]\n%s %d\n%s %d\n%s %d (%d)\n%s (%d) %s\n%s %1.1f %s\n%s %.2f%%"; // added by Flugente
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STR16 ChineseSpecString13 = L'쳌';
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#endif //CHINESE
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