minor code cleanup

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7963 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-08-08 09:33:28 +00:00
parent 5e8ab2af31
commit 13875810a4
6 changed files with 100 additions and 218 deletions
+2 -3
View File
@@ -932,7 +932,7 @@ BOOLEAN TurnSoldierIntoCorpse( SOLDIERTYPE *pSoldier, BOOLEAN fRemoveMerc, BOOLE
if ( pSoldier->ubBodyType != ICECREAMTRUCK && pSoldier->ubBodyType != HUMVEE )
{
Corpse.ubDirection = 7;
Corpse.ubDirection = NORTHWEST;
}
else
{
@@ -942,10 +942,9 @@ BOOLEAN TurnSoldierIntoCorpse( SOLDIERTYPE *pSoldier, BOOLEAN fRemoveMerc, BOOLE
if ( ubType == QUEEN_MONSTER_DEAD || ubType == BURNT_DEAD || ubType == EXPLODE_DEAD )
{
Corpse.ubDirection = 7;
Corpse.ubDirection = NORTHWEST;
}
// ATE: If bDirection, get opposite
// if ( ubType == SMERC_FALLF || ubType == MMERC_FALLF || ubType == FMERC_FALLF )
//{