- Added a few // TODO.Translate comments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5710 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-12-03 19:43:57 +00:00
parent cb9c217bb1
commit 15b096d41c
8 changed files with 16 additions and 8 deletions
+2 -1
View File
@@ -2916,7 +2916,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7486,6 +7486,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
+2 -1
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@@ -2913,7 +2913,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7479,6 +7479,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
+2 -1
View File
@@ -2915,7 +2915,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7453,6 +7453,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
+2 -1
View File
@@ -2918,7 +2918,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7294,6 +7294,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
+2 -1
View File
@@ -2908,7 +2908,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7466,6 +7466,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
+2 -1
View File
@@ -2923,7 +2923,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7480,6 +7480,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
+2 -1
View File
@@ -2916,7 +2916,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7432,6 +7432,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",
+2 -1
View File
@@ -2917,7 +2917,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// Flugente: weapon cleaning // TODO.Translate
L"%s cleaned %s",
// added by Flugente: decide what to do with prisoners
// added by Flugente: decide what to do with prisoners // TODO.Translate
L"You have no prison for these prisoners, you have to let them go",
L"Yes - Send prisoners to jail No - Let them go",
};
@@ -7483,6 +7483,7 @@ STR16 szFoodTextStr[]=
L"Sectorwide canteen filling not possible, Food System is off!"
};
// TODO.Translate
STR16 szPrisonerTextStr[]=
{
L"%d prisoners were interrogated.",