mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
added several guns in .454 Casull caliber:
item 770 Thompson Contender Encore item 771 Ruger Super Redhawk Alaskan item 772 Freedom Arms Model 83 Premier Grade changed Foregrip on HK UMP from built-in to default attachment. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@614 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -3755,6 +3755,21 @@
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||||
<itemIndex>769</itemIndex>
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||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>241</attachmentIndex>
|
||||
<itemIndex>770</itemIndex>
|
||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>241</attachmentIndex>
|
||||
<itemIndex>771</itemIndex>
|
||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>241</attachmentIndex>
|
||||
<itemIndex>772</itemIndex>
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||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>242</attachmentIndex>
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||||
<itemIndex>856</itemIndex>
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||||
@@ -8295,6 +8310,16 @@
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||||
<itemIndex>768</itemIndex>
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||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>1003</attachmentIndex>
|
||||
<itemIndex>770</itemIndex>
|
||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>1003</attachmentIndex>
|
||||
<itemIndex>772</itemIndex>
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||||
<APCost>5</APCost>
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||||
</ATTACHMENT>
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||||
<ATTACHMENT>
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||||
<attachmentIndex>1004</attachmentIndex>
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||||
<itemIndex>12</itemIndex>
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||||
@@ -9875,6 +9900,21 @@
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||||
<itemIndex>769</itemIndex>
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||||
<APCost>5</APCost>
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||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>1005</attachmentIndex>
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||||
<itemIndex>770</itemIndex>
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||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>1005</attachmentIndex>
|
||||
<itemIndex>771</itemIndex>
|
||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>1005</attachmentIndex>
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||||
<itemIndex>772</itemIndex>
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||||
<APCost>5</APCost>
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||||
</ATTACHMENT>
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||||
<ATTACHMENT>
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||||
<attachmentIndex>1006</attachmentIndex>
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||||
<itemIndex>1</itemIndex>
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||||
@@ -10750,6 +10790,21 @@
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||||
<itemIndex>769</itemIndex>
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||||
<APCost>5</APCost>
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||||
</ATTACHMENT>
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||||
<ATTACHMENT>
|
||||
<attachmentIndex>1006</attachmentIndex>
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||||
<itemIndex>770</itemIndex>
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||||
<APCost>5</APCost>
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||||
</ATTACHMENT>
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||||
<ATTACHMENT>
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||||
<attachmentIndex>1006</attachmentIndex>
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||||
<itemIndex>771</itemIndex>
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||||
<APCost>5</APCost>
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||||
</ATTACHMENT>
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||||
<ATTACHMENT>
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||||
<attachmentIndex>1006</attachmentIndex>
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||||
<itemIndex>772</itemIndex>
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||||
<APCost>5</APCost>
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||||
</ATTACHMENT>
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||||
<ATTACHMENT>
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||||
<attachmentIndex>1007</attachmentIndex>
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||||
<itemIndex>12</itemIndex>
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||||
@@ -11835,6 +11890,11 @@
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||||
<itemIndex>672</itemIndex>
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||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
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||||
<attachmentIndex>1011</attachmentIndex>
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||||
<itemIndex>677</itemIndex>
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||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
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||||
<ATTACHMENT>
|
||||
<attachmentIndex>1011</attachmentIndex>
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||||
<itemIndex>680</itemIndex>
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||||
@@ -13730,4 +13790,14 @@
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||||
<itemIndex>769</itemIndex>
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||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>1029</attachmentIndex>
|
||||
<itemIndex>770</itemIndex>
|
||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
<ATTACHMENT>
|
||||
<attachmentIndex>1029</attachmentIndex>
|
||||
<itemIndex>772</itemIndex>
|
||||
<APCost>5</APCost>
|
||||
</ATTACHMENT>
|
||||
</ATTACHMENTLIST>
|
||||
@@ -82646,8 +82646,8 @@
|
||||
<RateOfFireBonus>0</RateOfFireBonus>
|
||||
<BulletSpeedBonus>0</BulletSpeedBonus>
|
||||
<BurstSizeBonus>0</BurstSizeBonus>
|
||||
<BurstToHitBonus>5</BurstToHitBonus>
|
||||
<AutoFireToHitBonus>5</AutoFireToHitBonus>
|
||||
<BurstToHitBonus>0</BurstToHitBonus>
|
||||
<AutoFireToHitBonus>0</AutoFireToHitBonus>
|
||||
<APBonus>0</APBonus>
|
||||
<PercentBurstFireAPReduction>0</PercentBurstFireAPReduction>
|
||||
<PercentAutofireAPReduction>0</PercentAutofireAPReduction>
|
||||
@@ -82667,7 +82667,7 @@
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||||
<DiscardedLauncherItem>0</DiscardedLauncherItem>
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||||
<RocketRifle>0</RocketRifle>
|
||||
<Cannon>0</Cannon>
|
||||
<DefaultAttachment>0</DefaultAttachment>
|
||||
<DefaultAttachment>1011</DefaultAttachment>
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||||
<BrassKnuckles>0</BrassKnuckles>
|
||||
<Crowbar>0</Crowbar>
|
||||
<BloodiedItem>0</BloodiedItem>
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||||
@@ -93942,32 +93942,32 @@
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||||
</ITEM>
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||||
<ITEM>
|
||||
<uiIndex>770</uiIndex>
|
||||
<szItemName>Nada</szItemName>
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||||
<szLongItemName>Nothing</szLongItemName>
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||||
<szItemDesc>Index 770</szItemDesc>
|
||||
<szBRName>Nothing</szBRName>
|
||||
<szBRDesc>Nothing</szBRDesc>
|
||||
<usItemClass>1</usItemClass>
|
||||
<ubClassIndex>0</ubClassIndex>
|
||||
<ubCursor>0</ubCursor>
|
||||
<szItemName>Encore</szItemName>
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||||
<szLongItemName>Thompson Contender Encore</szLongItemName>
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||||
<szItemDesc>The Contender pistol exists in a wide variety of calibers, this one is chambered for .454 Casull.</szItemDesc>
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||||
<szBRName>Contender Encore</szBRName>
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||||
<szBRDesc>The Thompson Contender Encore is a one-shot targetpistol that can also be used for hunting, if equipped with a suitable scope. Chambered for .454 Casull, this is a most powerful gun.</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>770</ubClassIndex>
|
||||
<ubCursor>3</ubCursor>
|
||||
<bSoundType>0</bSoundType>
|
||||
<ubGraphicType>0</ubGraphicType>
|
||||
<ubGraphicNum>0</ubGraphicNum>
|
||||
<ubWeight>0</ubWeight>
|
||||
<ubGraphicNum>282</ubGraphicNum>
|
||||
<ubWeight>22</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>0</usPrice>
|
||||
<ubCoolness>0</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
<Damageable>0</Damageable>
|
||||
<Repairable>0</Repairable>
|
||||
<WaterDamages>0</WaterDamages>
|
||||
<Metal>0</Metal>
|
||||
<Sinks>0</Sinks>
|
||||
<ShowStatus>0</ShowStatus>
|
||||
<usPrice>705</usPrice>
|
||||
<ubCoolness>2</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>1</bRepairEase>
|
||||
<Damageable>1</Damageable>
|
||||
<Repairable>1</Repairable>
|
||||
<WaterDamages>1</WaterDamages>
|
||||
<Metal>1</Metal>
|
||||
<Sinks>1</Sinks>
|
||||
<ShowStatus>1</ShowStatus>
|
||||
<HiddenAddon>0</HiddenAddon>
|
||||
<TwoHanded>0</TwoHanded>
|
||||
<NotBuyable>1</NotBuyable>
|
||||
<NotBuyable>0</NotBuyable>
|
||||
<Attachment>0</Attachment>
|
||||
<HiddenAttachment>0</HiddenAttachment>
|
||||
<BigGunList>0</BigGunList>
|
||||
@@ -93977,9 +93977,9 @@
|
||||
<Unaerodynamic>0</Unaerodynamic>
|
||||
<Electronic>0</Electronic>
|
||||
<Inseparable>0</Inseparable>
|
||||
<BR_NewInventory>0</BR_NewInventory>
|
||||
<BR_UsedInventory>0</BR_UsedInventory>
|
||||
<BR_ROF>0</BR_ROF>
|
||||
<BR_NewInventory>2</BR_NewInventory>
|
||||
<BR_UsedInventory>1</BR_UsedInventory>
|
||||
<BR_ROF>10</BR_ROF>
|
||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||
<Bipod>0</Bipod>
|
||||
@@ -94064,32 +94064,32 @@
|
||||
</ITEM>
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||||
<ITEM>
|
||||
<uiIndex>771</uiIndex>
|
||||
<szItemName>Nada</szItemName>
|
||||
<szLongItemName>Nothing</szLongItemName>
|
||||
<szItemDesc>Index 771</szItemDesc>
|
||||
<szBRName>Nothing</szBRName>
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||||
<szBRDesc>Nothing</szBRDesc>
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||||
<usItemClass>1</usItemClass>
|
||||
<ubClassIndex>0</ubClassIndex>
|
||||
<ubCursor>0</ubCursor>
|
||||
<szItemName>Alaskan</szItemName>
|
||||
<szLongItemName>Ruger S. Redhawk Alaskan</szLongItemName>
|
||||
<szItemDesc>The preferred backup weapon of big-game hunters, though it can be a little rough on your wrist.</szItemDesc>
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||||
<szBRName>Ruger SR Alaskan</szBRName>
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||||
<szBRDesc>The Ruger Super Redhawk Alaskan is a snubnosed .454 Casull revolver, a neat "little" surprise to anyone who wants you ill.</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>771</ubClassIndex>
|
||||
<ubCursor>3</ubCursor>
|
||||
<bSoundType>0</bSoundType>
|
||||
<ubGraphicType>0</ubGraphicType>
|
||||
<ubGraphicNum>0</ubGraphicNum>
|
||||
<ubWeight>0</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>0</usPrice>
|
||||
<ubCoolness>0</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
<Damageable>0</Damageable>
|
||||
<Repairable>0</Repairable>
|
||||
<WaterDamages>0</WaterDamages>
|
||||
<Metal>0</Metal>
|
||||
<Sinks>0</Sinks>
|
||||
<ShowStatus>0</ShowStatus>
|
||||
<ubGraphicNum>283</ubGraphicNum>
|
||||
<ubWeight>11</ubWeight>
|
||||
<ubPerPocket>1</ubPerPocket>
|
||||
<usPrice>790</usPrice>
|
||||
<ubCoolness>3</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>2</bRepairEase>
|
||||
<Damageable>1</Damageable>
|
||||
<Repairable>1</Repairable>
|
||||
<WaterDamages>1</WaterDamages>
|
||||
<Metal>1</Metal>
|
||||
<Sinks>1</Sinks>
|
||||
<ShowStatus>1</ShowStatus>
|
||||
<HiddenAddon>0</HiddenAddon>
|
||||
<TwoHanded>0</TwoHanded>
|
||||
<NotBuyable>1</NotBuyable>
|
||||
<NotBuyable>0</NotBuyable>
|
||||
<Attachment>0</Attachment>
|
||||
<HiddenAttachment>0</HiddenAttachment>
|
||||
<BigGunList>0</BigGunList>
|
||||
@@ -94099,9 +94099,9 @@
|
||||
<Unaerodynamic>0</Unaerodynamic>
|
||||
<Electronic>0</Electronic>
|
||||
<Inseparable>0</Inseparable>
|
||||
<BR_NewInventory>0</BR_NewInventory>
|
||||
<BR_UsedInventory>0</BR_UsedInventory>
|
||||
<BR_ROF>0</BR_ROF>
|
||||
<BR_NewInventory>2</BR_NewInventory>
|
||||
<BR_UsedInventory>1</BR_UsedInventory>
|
||||
<BR_ROF>20</BR_ROF>
|
||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||
<Bipod>0</Bipod>
|
||||
@@ -94186,32 +94186,32 @@
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>772</uiIndex>
|
||||
<szItemName>Nada</szItemName>
|
||||
<szLongItemName>Nothing</szLongItemName>
|
||||
<szItemDesc>Index 772</szItemDesc>
|
||||
<szBRName>Nothing</szBRName>
|
||||
<szBRDesc>Nothing</szBRDesc>
|
||||
<usItemClass>1</usItemClass>
|
||||
<ubClassIndex>0</ubClassIndex>
|
||||
<ubCursor>0</ubCursor>
|
||||
<szItemName>FA M83</szItemName>
|
||||
<szLongItemName>Fr. Arms M83 Premier Grade</szLongItemName>
|
||||
<szItemDesc>A retro-style revolver, in a not-so-retro caliber.</szItemDesc>
|
||||
<szBRName>Fr. Arms M83 PG</szBRName>
|
||||
<szBRDesc>The Freedom Arms Model 83 Premier Grade may look like one of the very first revolvers that used cartridges, but it is quite new, and fires the all-powerful .454 Casull ammo.</szBRDesc>
|
||||
<usItemClass>2</usItemClass>
|
||||
<ubClassIndex>772</ubClassIndex>
|
||||
<ubCursor>3</ubCursor>
|
||||
<bSoundType>0</bSoundType>
|
||||
<ubGraphicType>0</ubGraphicType>
|
||||
<ubGraphicNum>0</ubGraphicNum>
|
||||
<ubWeight>0</ubWeight>
|
||||
<ubPerPocket>0</ubPerPocket>
|
||||
<usPrice>0</usPrice>
|
||||
<ubCoolness>0</ubCoolness>
|
||||
<bReliability>0</bReliability>
|
||||
<bRepairEase>0</bRepairEase>
|
||||
<Damageable>0</Damageable>
|
||||
<Repairable>0</Repairable>
|
||||
<WaterDamages>0</WaterDamages>
|
||||
<Metal>0</Metal>
|
||||
<Sinks>0</Sinks>
|
||||
<ShowStatus>0</ShowStatus>
|
||||
<ubGraphicNum>284</ubGraphicNum>
|
||||
<ubWeight>15</ubWeight>
|
||||
<ubPerPocket>1</ubPerPocket>
|
||||
<usPrice>920</usPrice>
|
||||
<ubCoolness>3</ubCoolness>
|
||||
<bReliability>1</bReliability>
|
||||
<bRepairEase>2</bRepairEase>
|
||||
<Damageable>1</Damageable>
|
||||
<Repairable>1</Repairable>
|
||||
<WaterDamages>1</WaterDamages>
|
||||
<Metal>1</Metal>
|
||||
<Sinks>1</Sinks>
|
||||
<ShowStatus>1</ShowStatus>
|
||||
<HiddenAddon>0</HiddenAddon>
|
||||
<TwoHanded>0</TwoHanded>
|
||||
<NotBuyable>1</NotBuyable>
|
||||
<NotBuyable>0</NotBuyable>
|
||||
<Attachment>0</Attachment>
|
||||
<HiddenAttachment>0</HiddenAttachment>
|
||||
<BigGunList>0</BigGunList>
|
||||
@@ -94221,9 +94221,9 @@
|
||||
<Unaerodynamic>0</Unaerodynamic>
|
||||
<Electronic>0</Electronic>
|
||||
<Inseparable>0</Inseparable>
|
||||
<BR_NewInventory>0</BR_NewInventory>
|
||||
<BR_UsedInventory>0</BR_UsedInventory>
|
||||
<BR_ROF>0</BR_ROF>
|
||||
<BR_NewInventory>2</BR_NewInventory>
|
||||
<BR_UsedInventory>1</BR_UsedInventory>
|
||||
<BR_ROF>20</BR_ROF>
|
||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||
<Bipod>0</Bipod>
|
||||
|
||||
@@ -9786,7 +9786,7 @@
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>769</uiIndex>
|
||||
<szWeaponName>Diemaco C7CT</szWeaponName>
|
||||
<szWeaponName>ColtCanada C7CT</szWeaponName>
|
||||
<ubWeaponClass>3</ubWeaponClass>
|
||||
<ubWeaponType>5</ubWeaponType>
|
||||
<ubCalibre>8</ubCalibre>
|
||||
@@ -9820,6 +9820,114 @@
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>476</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>770</uiIndex>
|
||||
<szWeaponName>Thompson Contender Encore</szWeaponName>
|
||||
<ubWeaponClass>1</ubWeaponClass>
|
||||
<ubWeaponType>1</ubWeaponType>
|
||||
<ubCalibre>36</ubCalibre>
|
||||
<ubReadyTime>0</ubReadyTime>
|
||||
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>20</ubBulletSpeed>
|
||||
<ubImpact>33</ubImpact>
|
||||
<ubDeadliness>21</ubDeadliness>
|
||||
<bAccuracy>2</bAccuracy>
|
||||
<ubMagSize>1</ubMagSize>
|
||||
<usRange>170</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
<sBurstSound>0</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>100</sReloadSound>
|
||||
<sLocknLoadSound>106</sLocknLoadSound>
|
||||
<SilencedSound>157</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>6</APsToReload>
|
||||
<SwapClips>0</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>480</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>771</uiIndex>
|
||||
<szWeaponName>Ruger Super Redhawk Alaskan</szWeaponName>
|
||||
<ubWeaponClass>1</ubWeaponClass>
|
||||
<ubWeaponType>1</ubWeaponType>
|
||||
<ubCalibre>36</ubCalibre>
|
||||
<ubReadyTime>0</ubReadyTime>
|
||||
<ubShotsPer4Turns>11</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>20</ubBulletSpeed>
|
||||
<ubImpact>30</ubImpact>
|
||||
<ubDeadliness>19</ubDeadliness>
|
||||
<bAccuracy>0</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>100</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>65</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
<sBurstSound>0</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>100</sReloadSound>
|
||||
<sLocknLoadSound>106</sLocknLoadSound>
|
||||
<SilencedSound>157</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>5</APsToReload>
|
||||
<SwapClips>0</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>480</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>772</uiIndex>
|
||||
<szWeaponName>Freedom Arms M83 Premier Grade</szWeaponName>
|
||||
<ubWeaponClass>1</ubWeaponClass>
|
||||
<ubWeaponType>1</ubWeaponType>
|
||||
<ubCalibre>36</ubCalibre>
|
||||
<ubReadyTime>0</ubReadyTime>
|
||||
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
||||
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||
<ubBurstPenalty>0</ubBurstPenalty>
|
||||
<ubBulletSpeed>20</ubBulletSpeed>
|
||||
<ubImpact>32</ubImpact>
|
||||
<ubDeadliness>20</ubDeadliness>
|
||||
<bAccuracy>0</bAccuracy>
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>150</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
<sBurstSound>0</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>100</sReloadSound>
|
||||
<sLocknLoadSound>106</sLocknLoadSound>
|
||||
<SilencedSound>157</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>5</APsToReload>
|
||||
<SwapClips>0</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>0</AutoPenalty>
|
||||
<NoSemiAuto>0</NoSemiAuto>
|
||||
<APsToReloadManually>0</APsToReloadManually>
|
||||
<ManualReloadSound>480</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>901</uiIndex>
|
||||
<szWeaponName>Commando Mortar</szWeaponName>
|
||||
|
||||
Reference in New Issue
Block a user