mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
added several guns in .454 Casull caliber:
item 770 Thompson Contender Encore item 771 Ruger Super Redhawk Alaskan item 772 Freedom Arms Model 83 Premier Grade changed Foregrip on HK UMP from built-in to default attachment. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@614 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -3755,6 +3755,21 @@
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<APCost>5</APCost>
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<itemIndex>771</itemIndex>
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<ATTACHMENT>
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<APCost>5</APCost>
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<attachmentIndex>242</attachmentIndex>
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<itemIndex>856</itemIndex>
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@@ -8295,6 +8310,16 @@
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<itemIndex>768</itemIndex>
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<APCost>5</APCost>
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</ATTACHMENT>
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<ATTACHMENT>
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<itemIndex>772</itemIndex>
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<APCost>5</APCost>
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@@ -9875,6 +9900,21 @@
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<itemIndex>769</itemIndex>
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<itemIndex>769</itemIndex>
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<APCost>5</APCost>
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<APCost>5</APCost>
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<APCost>5</APCost>
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<APCost>5</APCost>
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<ATTACHMENT>
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<itemIndex>772</itemIndex>
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<attachmentIndex>1006</attachmentIndex>
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<itemIndex>1</itemIndex>
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@@ -10750,6 +10790,21 @@
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<itemIndex>769</itemIndex>
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<itemIndex>769</itemIndex>
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<APCost>5</APCost>
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<APCost>5</APCost>
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<APCost>5</APCost>
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<itemIndex>771</itemIndex>
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<ATTACHMENT>
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<itemIndex>772</itemIndex>
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@@ -11835,6 +11890,11 @@
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<itemIndex>672</itemIndex>
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<APCost>5</APCost>
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<attachmentIndex>1011</attachmentIndex>
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<itemIndex>680</itemIndex>
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<itemIndex>680</itemIndex>
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@@ -13730,4 +13790,14 @@
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<itemIndex>769</itemIndex>
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<itemIndex>769</itemIndex>
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<APCost>5</APCost>
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<APCost>5</APCost>
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</ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>1029</attachmentIndex>
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<itemIndex>772</itemIndex>
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<APCost>5</APCost>
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</ATTACHMENT>
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</ATTACHMENTLIST>
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</ATTACHMENTLIST>
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@@ -82646,8 +82646,8 @@
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<RateOfFireBonus>0</RateOfFireBonus>
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<RateOfFireBonus>0</RateOfFireBonus>
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<BulletSpeedBonus>0</BulletSpeedBonus>
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<BulletSpeedBonus>0</BulletSpeedBonus>
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||||||
<BurstSizeBonus>0</BurstSizeBonus>
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<BurstSizeBonus>0</BurstSizeBonus>
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<BurstToHitBonus>5</BurstToHitBonus>
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<BurstToHitBonus>0</BurstToHitBonus>
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<AutoFireToHitBonus>5</AutoFireToHitBonus>
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<AutoFireToHitBonus>0</AutoFireToHitBonus>
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<APBonus>0</APBonus>
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<APBonus>0</APBonus>
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||||||
<PercentBurstFireAPReduction>0</PercentBurstFireAPReduction>
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<PercentBurstFireAPReduction>0</PercentBurstFireAPReduction>
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<PercentAutofireAPReduction>0</PercentAutofireAPReduction>
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<PercentAutofireAPReduction>0</PercentAutofireAPReduction>
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@@ -82667,7 +82667,7 @@
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<DiscardedLauncherItem>0</DiscardedLauncherItem>
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<DiscardedLauncherItem>0</DiscardedLauncherItem>
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<RocketRifle>0</RocketRifle>
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<RocketRifle>0</RocketRifle>
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<Cannon>0</Cannon>
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<Cannon>0</Cannon>
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<DefaultAttachment>0</DefaultAttachment>
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<DefaultAttachment>1011</DefaultAttachment>
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<BrassKnuckles>0</BrassKnuckles>
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<BrassKnuckles>0</BrassKnuckles>
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<Crowbar>0</Crowbar>
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<Crowbar>0</Crowbar>
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<BloodiedItem>0</BloodiedItem>
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<BloodiedItem>0</BloodiedItem>
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@@ -93942,32 +93942,32 @@
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</ITEM>
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</ITEM>
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<ITEM>
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<ITEM>
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<uiIndex>770</uiIndex>
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<uiIndex>770</uiIndex>
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<szItemName>Nada</szItemName>
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<szItemName>Encore</szItemName>
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<szLongItemName>Nothing</szLongItemName>
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<szLongItemName>Thompson Contender Encore</szLongItemName>
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<szItemDesc>Index 770</szItemDesc>
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<szItemDesc>The Contender pistol exists in a wide variety of calibers, this one is chambered for .454 Casull.</szItemDesc>
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<szBRName>Nothing</szBRName>
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<szBRName>Contender Encore</szBRName>
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<szBRDesc>Nothing</szBRDesc>
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<szBRDesc>The Thompson Contender Encore is a one-shot targetpistol that can also be used for hunting, if equipped with a suitable scope. Chambered for .454 Casull, this is a most powerful gun.</szBRDesc>
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<usItemClass>1</usItemClass>
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<usItemClass>2</usItemClass>
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||||||
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||||||
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<ubWeight>22</ubWeight>
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||||||
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<ubPerPocket>0</ubPerPocket>
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||||||
<usPrice>0</usPrice>
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<usPrice>705</usPrice>
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||||||
<ubCoolness>0</ubCoolness>
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<ubCoolness>2</ubCoolness>
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||||||
<bReliability>0</bReliability>
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<bReliability>1</bReliability>
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||||||
<bRepairEase>0</bRepairEase>
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<bRepairEase>1</bRepairEase>
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||||||
<Damageable>0</Damageable>
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<Damageable>1</Damageable>
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||||||
<Repairable>0</Repairable>
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<Repairable>1</Repairable>
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||||||
<WaterDamages>0</WaterDamages>
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<WaterDamages>1</WaterDamages>
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||||||
<Metal>0</Metal>
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<Metal>1</Metal>
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||||||
<Sinks>0</Sinks>
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<Sinks>1</Sinks>
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||||||
<ShowStatus>0</ShowStatus>
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<ShowStatus>1</ShowStatus>
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||||||
<HiddenAddon>0</HiddenAddon>
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<HiddenAddon>0</HiddenAddon>
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||||||
<TwoHanded>0</TwoHanded>
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<TwoHanded>0</TwoHanded>
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||||||
<NotBuyable>1</NotBuyable>
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<NotBuyable>0</NotBuyable>
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<Attachment>0</Attachment>
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<Attachment>0</Attachment>
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<HiddenAttachment>0</HiddenAttachment>
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<HiddenAttachment>0</HiddenAttachment>
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<BigGunList>0</BigGunList>
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<BigGunList>0</BigGunList>
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@@ -93977,9 +93977,9 @@
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<Unaerodynamic>0</Unaerodynamic>
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<Unaerodynamic>0</Unaerodynamic>
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||||||
<Electronic>0</Electronic>
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<Electronic>0</Electronic>
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||||||
<Inseparable>0</Inseparable>
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<Inseparable>0</Inseparable>
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||||||
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<BR_NewInventory>2</BR_NewInventory>
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||||||
<BR_UsedInventory>0</BR_UsedInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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||||||
<BR_ROF>0</BR_ROF>
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<BR_ROF>10</BR_ROF>
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<PercentNoiseReduction>0</PercentNoiseReduction>
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<PercentNoiseReduction>0</PercentNoiseReduction>
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<HideMuzzleFlash>0</HideMuzzleFlash>
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<HideMuzzleFlash>0</HideMuzzleFlash>
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<Bipod>0</Bipod>
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<Bipod>0</Bipod>
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@@ -94064,32 +94064,32 @@
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</ITEM>
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</ITEM>
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<ITEM>
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<ITEM>
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<uiIndex>771</uiIndex>
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<uiIndex>771</uiIndex>
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<szItemName>Nada</szItemName>
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<szItemName>Alaskan</szItemName>
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<szLongItemName>Nothing</szLongItemName>
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<szLongItemName>Ruger S. Redhawk Alaskan</szLongItemName>
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<szItemDesc>Index 771</szItemDesc>
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<szItemDesc>The preferred backup weapon of big-game hunters, though it can be a little rough on your wrist.</szItemDesc>
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<szBRName>Nothing</szBRName>
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<szBRName>Ruger SR Alaskan</szBRName>
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<szBRDesc>Nothing</szBRDesc>
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<szBRDesc>The Ruger Super Redhawk Alaskan is a snubnosed .454 Casull revolver, a neat "little" surprise to anyone who wants you ill.</szBRDesc>
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<usItemClass>1</usItemClass>
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<usItemClass>2</usItemClass>
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<ubClassIndex>0</ubClassIndex>
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<ubClassIndex>771</ubClassIndex>
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<ubCursor>3</ubCursor>
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||||||
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<bSoundType>0</bSoundType>
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||||||
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||||||
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<ubWeight>11</ubWeight>
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||||||
<ubPerPocket>0</ubPerPocket>
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<ubPerPocket>1</ubPerPocket>
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||||||
<usPrice>0</usPrice>
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<usPrice>790</usPrice>
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||||||
<ubCoolness>0</ubCoolness>
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<ubCoolness>3</ubCoolness>
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||||||
<bReliability>0</bReliability>
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<bReliability>1</bReliability>
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||||||
<bRepairEase>0</bRepairEase>
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<bRepairEase>2</bRepairEase>
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<Damageable>0</Damageable>
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<Damageable>1</Damageable>
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||||||
<Repairable>0</Repairable>
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<Repairable>1</Repairable>
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||||||
<WaterDamages>0</WaterDamages>
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<WaterDamages>1</WaterDamages>
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||||||
<Metal>0</Metal>
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<Metal>1</Metal>
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||||||
<Sinks>0</Sinks>
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<Sinks>1</Sinks>
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||||||
<ShowStatus>0</ShowStatus>
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<ShowStatus>1</ShowStatus>
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<HiddenAddon>0</HiddenAddon>
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<HiddenAddon>0</HiddenAddon>
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||||||
<TwoHanded>0</TwoHanded>
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<TwoHanded>0</TwoHanded>
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||||||
<NotBuyable>1</NotBuyable>
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<NotBuyable>0</NotBuyable>
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||||||
<Attachment>0</Attachment>
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<Attachment>0</Attachment>
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||||||
<HiddenAttachment>0</HiddenAttachment>
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<HiddenAttachment>0</HiddenAttachment>
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<BigGunList>0</BigGunList>
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<BigGunList>0</BigGunList>
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@@ -94099,9 +94099,9 @@
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<Unaerodynamic>0</Unaerodynamic>
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<Unaerodynamic>0</Unaerodynamic>
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||||||
<Electronic>0</Electronic>
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<Electronic>0</Electronic>
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||||||
<Inseparable>0</Inseparable>
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<Inseparable>0</Inseparable>
|
||||||
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<BR_NewInventory>2</BR_NewInventory>
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||||||
<BR_UsedInventory>0</BR_UsedInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
|
||||||
<BR_ROF>0</BR_ROF>
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<BR_ROF>20</BR_ROF>
|
||||||
<PercentNoiseReduction>0</PercentNoiseReduction>
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<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||||
<HideMuzzleFlash>0</HideMuzzleFlash>
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<HideMuzzleFlash>0</HideMuzzleFlash>
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<Bipod>0</Bipod>
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<Bipod>0</Bipod>
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@@ -94186,32 +94186,32 @@
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</ITEM>
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</ITEM>
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<ITEM>
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<ITEM>
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<uiIndex>772</uiIndex>
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<uiIndex>772</uiIndex>
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||||||
<szItemName>Nada</szItemName>
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<szItemName>FA M83</szItemName>
|
||||||
<szLongItemName>Nothing</szLongItemName>
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<szLongItemName>Fr. Arms M83 Premier Grade</szLongItemName>
|
||||||
<szItemDesc>Index 772</szItemDesc>
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<szItemDesc>A retro-style revolver, in a not-so-retro caliber.</szItemDesc>
|
||||||
<szBRName>Nothing</szBRName>
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<szBRName>Fr. Arms M83 PG</szBRName>
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||||||
<szBRDesc>Nothing</szBRDesc>
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<szBRDesc>The Freedom Arms Model 83 Premier Grade may look like one of the very first revolvers that used cartridges, but it is quite new, and fires the all-powerful .454 Casull ammo.</szBRDesc>
|
||||||
<usItemClass>1</usItemClass>
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<usItemClass>2</usItemClass>
|
||||||
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<ubClassIndex>772</ubClassIndex>
|
||||||
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|
||||||
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<bSoundType>0</bSoundType>
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||||||
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||||||
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<ubGraphicNum>284</ubGraphicNum>
|
||||||
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<ubWeight>15</ubWeight>
|
||||||
<ubPerPocket>0</ubPerPocket>
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<ubPerPocket>1</ubPerPocket>
|
||||||
<usPrice>0</usPrice>
|
<usPrice>920</usPrice>
|
||||||
<ubCoolness>0</ubCoolness>
|
<ubCoolness>3</ubCoolness>
|
||||||
<bReliability>0</bReliability>
|
<bReliability>1</bReliability>
|
||||||
<bRepairEase>0</bRepairEase>
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<bRepairEase>2</bRepairEase>
|
||||||
<Damageable>0</Damageable>
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<Damageable>1</Damageable>
|
||||||
<Repairable>0</Repairable>
|
<Repairable>1</Repairable>
|
||||||
<WaterDamages>0</WaterDamages>
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<WaterDamages>1</WaterDamages>
|
||||||
<Metal>0</Metal>
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<Metal>1</Metal>
|
||||||
<Sinks>0</Sinks>
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<Sinks>1</Sinks>
|
||||||
<ShowStatus>0</ShowStatus>
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<ShowStatus>1</ShowStatus>
|
||||||
<HiddenAddon>0</HiddenAddon>
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<HiddenAddon>0</HiddenAddon>
|
||||||
<TwoHanded>0</TwoHanded>
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<TwoHanded>0</TwoHanded>
|
||||||
<NotBuyable>1</NotBuyable>
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<NotBuyable>0</NotBuyable>
|
||||||
<Attachment>0</Attachment>
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<Attachment>0</Attachment>
|
||||||
<HiddenAttachment>0</HiddenAttachment>
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<HiddenAttachment>0</HiddenAttachment>
|
||||||
<BigGunList>0</BigGunList>
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<BigGunList>0</BigGunList>
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@@ -94221,9 +94221,9 @@
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<Unaerodynamic>0</Unaerodynamic>
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<Unaerodynamic>0</Unaerodynamic>
|
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<Electronic>0</Electronic>
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<Electronic>0</Electronic>
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||||||
<Inseparable>0</Inseparable>
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<Inseparable>0</Inseparable>
|
||||||
<BR_NewInventory>0</BR_NewInventory>
|
<BR_NewInventory>2</BR_NewInventory>
|
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<BR_UsedInventory>0</BR_UsedInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
|
||||||
<BR_ROF>0</BR_ROF>
|
<BR_ROF>20</BR_ROF>
|
||||||
<PercentNoiseReduction>0</PercentNoiseReduction>
|
<PercentNoiseReduction>0</PercentNoiseReduction>
|
||||||
<HideMuzzleFlash>0</HideMuzzleFlash>
|
<HideMuzzleFlash>0</HideMuzzleFlash>
|
||||||
<Bipod>0</Bipod>
|
<Bipod>0</Bipod>
|
||||||
|
|||||||
@@ -9786,7 +9786,7 @@
|
|||||||
</WEAPON>
|
</WEAPON>
|
||||||
<WEAPON>
|
<WEAPON>
|
||||||
<uiIndex>769</uiIndex>
|
<uiIndex>769</uiIndex>
|
||||||
<szWeaponName>Diemaco C7CT</szWeaponName>
|
<szWeaponName>ColtCanada C7CT</szWeaponName>
|
||||||
<ubWeaponClass>3</ubWeaponClass>
|
<ubWeaponClass>3</ubWeaponClass>
|
||||||
<ubWeaponType>5</ubWeaponType>
|
<ubWeaponType>5</ubWeaponType>
|
||||||
<ubCalibre>8</ubCalibre>
|
<ubCalibre>8</ubCalibre>
|
||||||
@@ -9820,6 +9820,114 @@
|
|||||||
<APsToReloadManually>0</APsToReloadManually>
|
<APsToReloadManually>0</APsToReloadManually>
|
||||||
<ManualReloadSound>476</ManualReloadSound>
|
<ManualReloadSound>476</ManualReloadSound>
|
||||||
</WEAPON>
|
</WEAPON>
|
||||||
|
<WEAPON>
|
||||||
|
<uiIndex>770</uiIndex>
|
||||||
|
<szWeaponName>Thompson Contender Encore</szWeaponName>
|
||||||
|
<ubWeaponClass>1</ubWeaponClass>
|
||||||
|
<ubWeaponType>1</ubWeaponType>
|
||||||
|
<ubCalibre>36</ubCalibre>
|
||||||
|
<ubReadyTime>0</ubReadyTime>
|
||||||
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
||||||
|
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||||
|
<ubBurstPenalty>0</ubBurstPenalty>
|
||||||
|
<ubBulletSpeed>20</ubBulletSpeed>
|
||||||
|
<ubImpact>33</ubImpact>
|
||||||
|
<ubDeadliness>21</ubDeadliness>
|
||||||
|
<bAccuracy>2</bAccuracy>
|
||||||
|
<ubMagSize>1</ubMagSize>
|
||||||
|
<usRange>170</usRange>
|
||||||
|
<usReloadDelay>200</usReloadDelay>
|
||||||
|
<BurstAniDelay>100</BurstAniDelay>
|
||||||
|
<ubAttackVolume>60</ubAttackVolume>
|
||||||
|
<ubHitVolume>5</ubHitVolume>
|
||||||
|
<sSound>423</sSound>
|
||||||
|
<sBurstSound>0</sBurstSound>
|
||||||
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||||
|
<sReloadSound>100</sReloadSound>
|
||||||
|
<sLocknLoadSound>106</sLocknLoadSound>
|
||||||
|
<SilencedSound>157</SilencedSound>
|
||||||
|
<bBurstAP>5</bBurstAP>
|
||||||
|
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||||
|
<APsToReload>6</APsToReload>
|
||||||
|
<SwapClips>0</SwapClips>
|
||||||
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||||
|
<AutoPenalty>0</AutoPenalty>
|
||||||
|
<NoSemiAuto>0</NoSemiAuto>
|
||||||
|
<APsToReloadManually>0</APsToReloadManually>
|
||||||
|
<ManualReloadSound>480</ManualReloadSound>
|
||||||
|
</WEAPON>
|
||||||
|
<WEAPON>
|
||||||
|
<uiIndex>771</uiIndex>
|
||||||
|
<szWeaponName>Ruger Super Redhawk Alaskan</szWeaponName>
|
||||||
|
<ubWeaponClass>1</ubWeaponClass>
|
||||||
|
<ubWeaponType>1</ubWeaponType>
|
||||||
|
<ubCalibre>36</ubCalibre>
|
||||||
|
<ubReadyTime>0</ubReadyTime>
|
||||||
|
<ubShotsPer4Turns>11</ubShotsPer4Turns>
|
||||||
|
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||||
|
<ubBurstPenalty>0</ubBurstPenalty>
|
||||||
|
<ubBulletSpeed>20</ubBulletSpeed>
|
||||||
|
<ubImpact>30</ubImpact>
|
||||||
|
<ubDeadliness>19</ubDeadliness>
|
||||||
|
<bAccuracy>0</bAccuracy>
|
||||||
|
<ubMagSize>5</ubMagSize>
|
||||||
|
<usRange>100</usRange>
|
||||||
|
<usReloadDelay>200</usReloadDelay>
|
||||||
|
<BurstAniDelay>100</BurstAniDelay>
|
||||||
|
<ubAttackVolume>65</ubAttackVolume>
|
||||||
|
<ubHitVolume>5</ubHitVolume>
|
||||||
|
<sSound>423</sSound>
|
||||||
|
<sBurstSound>0</sBurstSound>
|
||||||
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||||
|
<sReloadSound>100</sReloadSound>
|
||||||
|
<sLocknLoadSound>106</sLocknLoadSound>
|
||||||
|
<SilencedSound>157</SilencedSound>
|
||||||
|
<bBurstAP>5</bBurstAP>
|
||||||
|
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||||
|
<APsToReload>5</APsToReload>
|
||||||
|
<SwapClips>0</SwapClips>
|
||||||
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||||
|
<AutoPenalty>0</AutoPenalty>
|
||||||
|
<NoSemiAuto>0</NoSemiAuto>
|
||||||
|
<APsToReloadManually>0</APsToReloadManually>
|
||||||
|
<ManualReloadSound>480</ManualReloadSound>
|
||||||
|
</WEAPON>
|
||||||
|
<WEAPON>
|
||||||
|
<uiIndex>772</uiIndex>
|
||||||
|
<szWeaponName>Freedom Arms M83 Premier Grade</szWeaponName>
|
||||||
|
<ubWeaponClass>1</ubWeaponClass>
|
||||||
|
<ubWeaponType>1</ubWeaponType>
|
||||||
|
<ubCalibre>36</ubCalibre>
|
||||||
|
<ubReadyTime>0</ubReadyTime>
|
||||||
|
<ubShotsPer4Turns>10</ubShotsPer4Turns>
|
||||||
|
<ubShotsPerBurst>0</ubShotsPerBurst>
|
||||||
|
<ubBurstPenalty>0</ubBurstPenalty>
|
||||||
|
<ubBulletSpeed>20</ubBulletSpeed>
|
||||||
|
<ubImpact>32</ubImpact>
|
||||||
|
<ubDeadliness>20</ubDeadliness>
|
||||||
|
<bAccuracy>0</bAccuracy>
|
||||||
|
<ubMagSize>5</ubMagSize>
|
||||||
|
<usRange>150</usRange>
|
||||||
|
<usReloadDelay>200</usReloadDelay>
|
||||||
|
<BurstAniDelay>100</BurstAniDelay>
|
||||||
|
<ubAttackVolume>60</ubAttackVolume>
|
||||||
|
<ubHitVolume>5</ubHitVolume>
|
||||||
|
<sSound>423</sSound>
|
||||||
|
<sBurstSound>0</sBurstSound>
|
||||||
|
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||||
|
<sReloadSound>100</sReloadSound>
|
||||||
|
<sLocknLoadSound>106</sLocknLoadSound>
|
||||||
|
<SilencedSound>157</SilencedSound>
|
||||||
|
<bBurstAP>5</bBurstAP>
|
||||||
|
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
|
||||||
|
<APsToReload>5</APsToReload>
|
||||||
|
<SwapClips>0</SwapClips>
|
||||||
|
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||||
|
<AutoPenalty>0</AutoPenalty>
|
||||||
|
<NoSemiAuto>0</NoSemiAuto>
|
||||||
|
<APsToReloadManually>0</APsToReloadManually>
|
||||||
|
<ManualReloadSound>480</ManualReloadSound>
|
||||||
|
</WEAPON>
|
||||||
<WEAPON>
|
<WEAPON>
|
||||||
<uiIndex>901</uiIndex>
|
<uiIndex>901</uiIndex>
|
||||||
<szWeaponName>Commando Mortar</szWeaponName>
|
<szWeaponName>Commando Mortar</szWeaponName>
|
||||||
|
|||||||
Reference in New Issue
Block a user