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- Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+14
-5
@@ -4674,7 +4674,6 @@ STR16 zOptionsScreenHelpText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"TOPTION_LAST_OPTION",
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};
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@@ -4736,9 +4735,11 @@ STR16 gzMPJScreenText[] =
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L"Version",
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
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L"You must enter a valid Server Port between 1 and 65535"
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L"You must enter a player name.",
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"You must enter a valid Server Port between 1 and 65535.",
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L"File transfer directory",
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L"You must enter a file transfer directory."
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};
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STR16 gzMPHScreenText[] =
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@@ -4773,6 +4774,7 @@ STR16 gzMPHScreenText[] =
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L"Turn Timer multiplier must be a number between 1 and 200",
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies"
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -5626,6 +5628,8 @@ STR16 MPServerMessage[] =
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L"服务器没有运行。",
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L"客户端仍在载入, 请稍等...",
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L"服务器启动之后你无法更改着陆点。",
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// 10
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L"Sent file '%S' - 100/100",
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};
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STR16 MPClientMessage[] =
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@@ -5702,6 +5706,10 @@ STR16 MPClientMessage[] =
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server!",
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};
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STR16 MPHelp[] =
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@@ -5770,7 +5778,8 @@ STR16 gzMPSScreenText[] =
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken"
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L"Damage Taken",
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L"Please wait for the server to press Continue"
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};
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STR16 gzMPChatToggleText[] =
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+14
-6
@@ -3753,7 +3753,6 @@ STR16 zOptionsToggleText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"THE_LAST_OPTION",
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};
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//This is the help text associated with the above toggles.
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@@ -3910,7 +3909,6 @@ STR16 zOptionsScreenHelpText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"TOPTION_LAST_OPTION",
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};
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@@ -3962,9 +3960,11 @@ STR16 gzMPJScreenText[] =
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L"Version",
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
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L"You must enter a valid Server Port between 1 and 65535"
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L"You must enter a player name.",
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"You must enter a valid Server Port between 1 and 65535.",
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L"File transfer directory",
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L"You must enter a file transfer directory."
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};
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STR16 gzMPHScreenText[] =
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@@ -3999,6 +3999,7 @@ STR16 gzMPHScreenText[] =
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L"Turn Timer multiplier must be a number between 1 and 200",
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies",
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -4681,6 +4682,8 @@ STR16 MPServerMessage[] =
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L"Server is not running.",
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L"Clients are still loading, please wait...",
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L"You cannot change dropzone after the server has started.",
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// 10
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L"Sent file '%S' - 100/100",
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};
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STR16 MPClientMessage[] =
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@@ -4756,6 +4759,10 @@ STR16 MPClientMessage[] =
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server!",
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};
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STR16 MPHelp[] =
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@@ -4824,7 +4831,8 @@ STR16 gzMPSScreenText[] =
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken"
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L"Damage Taken",
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L"Please wait for the server to press Continue"
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};
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STR16 gzMPChatToggleText[] =
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+34
-26
@@ -3515,7 +3515,7 @@ STR16 zOptionsText[] =
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//Confirmation pop when the user selects..
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L"Quit game and return to the main menu?",
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L"You need either the Speech option, or the Subtitle option to be enabled.", // arynn : defunct : no more nag screen
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L"You need either the Speech option, or the Subtitle option to be enabled.",
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};
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@@ -3691,8 +3691,7 @@ STR16 zOptionsToggleText[] =
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L"Silent Skyrider",
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L"Low CPU usage",
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L"Enhanced Description Box",
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// arynn : add forced turn mode
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L"Forced Turn Mode",
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L"Forced Turn Mode", // arynn : add forced turn mode
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// arynn : reset all toggle options, in cases for corrupted JA2.set files (and general debugging of options)
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L"Reset ALL game options",
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L"Do you really want to reset?",
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@@ -3848,8 +3847,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, Skyrider will not talk anymore.",
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L"When ON, game will run with much lower CPU usage.",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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// arynn : add forced turn mode
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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// arynn : immediate effect option that fixes corrupt ja2.set keeping of toggle options
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L"Click me to fix corrupt game settings",
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L"Click me to fix corrupt game settings",
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@@ -3975,9 +3973,11 @@ STR16 gzMPJScreenText[] =
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L"Version",
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
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L"You must enter a valid Server Port between 1 and 65535"
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L"You must enter a player name.",
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"You must enter a valid Server Port between 1 and 65535.",
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L"File transfer directory",
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L"You must enter a file transfer directory."
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};
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STR16 gzMPHScreenText[] =
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@@ -4012,6 +4012,7 @@ STR16 gzMPHScreenText[] =
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L"Turn Timer multiplier must be a number between 1 and 200",
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies"
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -4685,7 +4686,7 @@ STR16 MPServerMessage[] =
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// 0
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L"Initiating RakNet server...",
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L"Server started, waiting for connections...",
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L"You must now connect with your client to the server by pressing '2'.",
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L"You must now connect with your client to the server by pressing '2'.", // No more used
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L"Server is already running.",
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L"Server failed to start. Terminating.",
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// 5
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@@ -4694,6 +4695,8 @@ STR16 MPServerMessage[] =
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L"Server is not running.",
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L"Clients are still loading, please wait...",
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L"You cannot change dropzone after the server has started.",
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// 10
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L"Sent file '%S' - 100/100",
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};
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STR16 MPClientMessage[] =
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@@ -4721,24 +4724,24 @@ STR16 MPClientMessage[] =
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L"Awaiting 'OK' from server to unlock the laptop...",
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L"Interrupted",
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L"Finish from interrupt",
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L"Mouse Grid Coordinates:",
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L"Mouse grid coordinates:",
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// 20
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L"X: %d, Y: %d",
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L"Grid Number: %d",
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L"Grid number: %d",
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L"Server only feature",
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L"Choose server manual override stage: ('1' - Enable laptop/hiring) ('2' - Launch/load level) ('3' - Unlock UI) ('4' - Finish placement)",
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//L"Sector=%s, Max Clients=%d, Max Mercs=%d, Game_Mode=%d, Same Merc=%d, Damage Multiplier=%f, Enemies=%d, Creatures=%d, Militias=%d, Civilians=%d, Timed Turns=%d, Secs/Tic=%d, Starting Cash=$%d, Tons of Guns=%d, Sci-Fi=%d, Difficulty=%d, Iron-Man=%d, BobbyRays Range=%d, Dis BobbyRay=%d, Dis Aim/Merc Equip=%d, Dis Morale=%d, Testing=%d",
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L"Sector=%s, Max Clients=%d, Max Mercs=%d, Game_Mode=%d, Same Merc=%d, Damage Multiplier=%f, Timed Turns=%d, Secs/Tic=%d, Dis BobbyRay=%d, Dis Aim/Merc Equip=%d, Dis Morale=%d, Testing=%d",
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L"Sector=%s, Max. clients=%d, Max. mercs=%d, Game type=%d, Same merc=%d, Damage multiplier=%f, Timed turns=%d, Secs/Tic=%d, Disable Bobby Ray=%d, Disable Aim/Merc Equipment=%d, Disable Morale=%d, Testing=%d.",
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// 25
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L"Testing and cheat function '9' is enabled.",
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L"New connection: Client #%d - '%S', Edge: %d, Team: %d.",
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L"Team: %d.",//not used any more
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L"'%s' (client %d - '%S') was killed by '%s' (client %d - '%S')",
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L"Kicked client #%d - '%S'",
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L"'%s' (client %d - '%S') was killed by '%s' (client %d - '%S').",
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L"Kicked client #%d - '%S'.",
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// 30
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L"Start turn for client number: #1 - '%S' | #2 - '%S' | #3 - '%S' | #4 - '%S'",
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L"Starting turn for client #%d",
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L"Starting turn for client #%d.",
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L"Requesting for realtime...",
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L"Switched back to realtime.",
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L"Error: Something went wrong switching back.",
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@@ -4747,29 +4750,33 @@ STR16 MPClientMessage[] =
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L"The server has unlocked the laptop. Begin hiring!",
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L"Interruptor.",
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L"You cannot change dropzone if you are only the client and not the server.",
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L"You declined the offer to surrender, because you are in a multiplayer game.",
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L"You declined the offer to surrender.",
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// 40
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L"All your mercs are wiped dead!",
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L"Spectator mode enabled.",
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L"You have been defeated!",
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L"Sorry, climbing is disable in MP",
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L"Sorry, climbing is disable in a multiplayer game.",
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L"You Hired '%s'",
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// 45
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L"You can't change the map once purchasing has commenced",
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L"Map changed to '%s'",
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L"You can't change the map once purchasing has commenced.",
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L"Map changed to '%s'.",
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L"Client '%s' disconnected, removing from game",
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L"You were disconnected from the game, returning to the Main Menu",
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L"You were disconnected from the game. Returning to Main Menu.",
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L"Connection failed, Retrying in 5 seconds, %i retries left...",
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//50
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L"Connection failed, giving up...",
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L"You cannot start the game until another player has connected",
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L"You cannot start the game until another player has connected.",
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L"%s : %s",
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L"Send to All",
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L"Send to all",
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L"Allies only",
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// 55
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server!",
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};
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STR16 MPHelp[] =
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@@ -4818,8 +4825,8 @@ STR16 gszMPMapscreenText[] =
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L"Game Type: ",
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L"Players: ",
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L"Mercs each: ",
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L"You cannot change starting edge once Laptop is unlocked",
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L"You cannot change teams once the Laptop is unlocked",
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L"You cannot change starting edge once Laptop is unlocked.",
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L"You cannot change teams once the Laptop is unlocked.",
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L"Random Mercs: ",
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L"Y",
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L"Difficulty:"
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@@ -4838,7 +4845,8 @@ STR16 gzMPSScreenText[] =
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken"
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L"Damage Taken",
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L"Please wait for the server to press 'Continue'."
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};
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STR16 gzMPChatToggleText[] =
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@@ -4850,6 +4858,6 @@ STR16 gzMPChatToggleText[] =
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STR16 gzMPChatboxText[] =
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{
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L"Multiplayer Chat",
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L"Chat: press ENTER to send of ESC to cancel",
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L"Chat: Press ENTER to send of ESC to cancel.",
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};
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#endif //ENGLISH
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+13
-5
@@ -3767,7 +3767,6 @@ STR16 zOptionsToggleText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"THE_LAST_OPTION",
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};
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//This is the help text associated with the above toggles.
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@@ -3924,7 +3923,6 @@ STR16 zOptionsScreenHelpText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"TOPTION_LAST_OPTION",
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};
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@@ -3977,8 +3975,10 @@ STR16 gzMPJScreenText[] =
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
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L"You must enter a valid Server Port between 1 and 65535"
|
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
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L"You must enter a valid Server Port between 1 and 65535.",
|
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L"File transfer directory",
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L"You must enter a file transfer directory."
|
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};
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STR16 gzMPHScreenText[] =
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@@ -4013,6 +4013,7 @@ STR16 gzMPHScreenText[] =
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L"Turn Timer multiplier must be a number between 1 and 200",
|
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L"Enable Civilians in CO-OP",
|
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L"Use New Inventory (NIV)",
|
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L"Enforce Maximum AI Enemies",
|
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};
|
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|
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STR16 pDeliveryLocationStrings[] =
|
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@@ -4694,6 +4695,8 @@ STR16 MPServerMessage[] =
|
||||
L"Server is not running.",
|
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L"Clients are still loading, please wait...",
|
||||
L"You cannot change dropzone after the server has started.",
|
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// 10
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L"Sent file '%S' - 100/100",
|
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};
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STR16 MPClientMessage[] =
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@@ -4770,6 +4773,10 @@ STR16 MPClientMessage[] =
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server!",
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};
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STR16 MPHelp[] =
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@@ -4838,7 +4845,8 @@ STR16 gzMPSScreenText[] =
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken"
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L"Damage Taken",
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L"Please wait for the server to press Continue"
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};
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STR16 gzMPChatToggleText[] =
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+33
-101
@@ -3572,7 +3572,6 @@ STR16 zOptionsToggleText[] =
|
||||
|
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"THE_LAST_OPTION",
|
||||
|
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};
|
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|
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//This is the help text associated with the above toggles.
|
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@@ -3655,81 +3654,6 @@ STR16 zOptionsScreenHelpText[] =
|
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L"Wenn diese Funktion aktiviert ist, wird das Spiel mit viel geringerer CPU Belastung laufen.",
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L"Wenn diese Funktion aktiviert ist, werden erweiterte Beschreibungen zu den Waffen und Gegenständen angezeigt.",
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L"Wenn diese Funktion aktiviert ist und noch Gegner im Sektor sind, bleibt das Spiel im Runden-Mods bis alle Feinde tot sind (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).",
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// arynn : immediate effect option that fixes corrupt ja2.set keeping of toggle options
|
||||
L"Click me to fix corrupt game settings",
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L"Click me to fix corrupt game settings",
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// arynn : a sample options screen options header, this pop up help text never render (well as of yet)
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L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_HEADER",
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// arynn : allow debug options that were set in debug.exe to continue in a rel.exe that shares same JA2.set file
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L"Allows debug options that were set in debug.exe to continue in a rel.exe that shares same JA2.set file",
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// arynn : a sample option which affects options screen listing only
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L"Toggle to display debugging render options",
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// arynn : a sample DEBUG build option
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L"Attempts to display slash-rects around mouse regions",
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// arynn : a sample options screen options divider, this pop up help text never render (well as of yet)
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L"(text not rendered)TOPTION_DEBUG_MODE_OPTIONS_END",
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// text past this point is for debugging, translating would doubtfully prove usefull
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L"044",
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L"045",
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L"046",
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L"047",
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L"048",
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L"049",
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L"050",
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L"051",
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L"052",
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L"053",
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L"054",
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L"055",
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L"056",
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L"057",
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L"058",
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L"059",
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L"060",
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L"061",
|
||||
L"062",
|
||||
L"063",
|
||||
L"064",
|
||||
L"065",
|
||||
L"066",
|
||||
L"067",
|
||||
L"068",
|
||||
L"069",
|
||||
L"070",
|
||||
L"071",
|
||||
L"072",
|
||||
L"073",
|
||||
L"074",
|
||||
L"075",
|
||||
L"076",
|
||||
L"077",
|
||||
L"078",
|
||||
L"079",
|
||||
L"080",
|
||||
L"081",
|
||||
L"082",
|
||||
L"083",
|
||||
L"084",
|
||||
L"085",
|
||||
L"086",
|
||||
L"087",
|
||||
L"088",
|
||||
L"089",
|
||||
L"090",
|
||||
L"091",
|
||||
L"092",
|
||||
L"093",
|
||||
L"094",
|
||||
L"095",
|
||||
L"096",
|
||||
L"097",
|
||||
L"098",
|
||||
L"099",
|
||||
L"100",
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"TOPTION_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
STR16 gzGIOScreenText[] =
|
||||
@@ -3780,9 +3704,11 @@ STR16 gzMPJScreenText[] =
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
L"You must enter a player name.",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535".,
|
||||
L"Verzeichnis für Datei-Transfer.",
|
||||
L"Bitte geben Sie ein Verzeichnis für den Datei-Transfer ein."
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -3817,6 +3743,7 @@ STR16 gzMPHScreenText[] =
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
L"Enforce Maximum AI Enemies",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4489,6 +4416,8 @@ STR16 MPServerMessage[] =
|
||||
L"Server läuft nicht.",
|
||||
L"Clients sind noch am laden, bitte warten...",
|
||||
L"Sie können die Absprungzone nicht ändern, wenn der Server bereits gestartet wurde.",
|
||||
// 10
|
||||
L"Sent file '%S' - 100/100",
|
||||
};
|
||||
|
||||
STR16 MPClientMessage[] =
|
||||
@@ -4522,9 +4451,7 @@ STR16 MPClientMessage[] =
|
||||
L"Raster Nummer: %d",
|
||||
L"Aktion kann nur der Server durchführen.",
|
||||
L"Wähle exklusive Server Aktion: ('1' - Laptop freischalten/anheuern) ('2' - Gefecht starten/Sektor laden) ('3' - Interface freischalten ) ('4' - Söldner Platzierung abschließen) ",
|
||||
//L"Sektor=%s, Max Clients=%d, Max Söldner=%d, Ko-Op=%d Gleiche Söldner=%d, Schaden Mult.=%f, Gegner=%d, Monster=%d, Miliz=%d, Zivilisten=%d, Zeitbeschränkung=%d, Sek/Tic=%d, Startgehalt=%d$, Zusatzwaffen=%d, Sci-Fi= %d, Schwierigkeit=%d, Extraschwer=%d, Bobby Rays Auswahl= %d, Deakt. Bobby Ray=%d, Deak. Aim/Merc Ausrüstung=%d, Deakt. Moral=%d, Testen=%d.",
|
||||
//L"Sector=%s, Max Clients=%d, Max Mercs=%d, Game_Mode=%d, Same Merc=%d, Damage Multiplier=%f, Enemies=%d, Creatures=%d, Militias=%d, Civilians=%d, Timed Turns=%d, Secs/Tic=%d, Starting Cash=$%d, Tons of Guns=%d, Sci-Fi=%d, Difficulty=%d, Iron-Man=%d, BobbyRays Range=%d, Dis BobbyRay=%d, Dis Aim/Merc Equip=%d, Dis Morale=%d, Testing=%d",
|
||||
L"Sektor=%s, Max. Clients=%d, Max. Söldner=%d, Spielmodus=%d, Gleiche Söldner=%d, Schaden Mult.=%f, Zeitbeschränkung=%d, Sek/Tik=%d, Deakt. Bobby Ray=%d, Deakt. Aim/Merc Ausrüstung=%d, Deakt. Moral=%d, Testen=%d",
|
||||
L"Sektor=%s, Max. Clients=%d, Max. Söldner=%d, Spieltyp=%d, Gleiche Söldner=%d, Schaden Mult.=%f, Zeitl. Runden=%d, Seks/Tik=%d, Kein Bobby Ray=%d, Keine Aim/Merc Ausrüstung=%d, Keine Moral=%d, Testen=%d",
|
||||
|
||||
// 25
|
||||
L"Testmodus und Cheat-Funktion mit '9' ist freigeschalten.",
|
||||
@@ -4533,7 +4460,7 @@ STR16 MPClientMessage[] =
|
||||
L"New connection: Client #%d - '%S', Edge: %d, Team: %d.",
|
||||
L"Team: %d.",//not used any more
|
||||
|
||||
L"'%s' (Client #%d - '%S') was killed by '%s' (Client #%d - '%S')",
|
||||
L"'%s' (Client #%d - '%S') wurde getötet von '%s' (Client #%d - '%S')",
|
||||
L"Werfe Client #%d - '%S' aus dem Spiel.",
|
||||
// 30
|
||||
L"Starte Spielzug für Client Nummer: #1 - '%S' | #2 - '%S' | #3 - '%S' | #4 - '%S'",
|
||||
@@ -4546,29 +4473,33 @@ STR16 MPClientMessage[] =
|
||||
L"Server hat den Laptop freigeschalten. Söldner anheuern!",
|
||||
L"Unterbrecher.",
|
||||
L"Sie können die Absprungzone nicht ändern, wenn Sie nur der Client und nicht zusätzlich der Server sind.",
|
||||
L"Sie haben das Angebot zur Kampfaufgabe abgelehnt, da Sie sich gerade in einem Mehrspieler Spiel befinden.",
|
||||
L"Sie haben das Angebot zur Kampfaufgabe abgelehnt.",
|
||||
// 40
|
||||
L"Alle Ihre Söldner wurden getötet!",
|
||||
L"Überwachungsmodus wurde eingeschalten.",
|
||||
L"Sie wurden besiegt!",
|
||||
L"Auf Dächer klettern ist nicht erlaubt in einem Mehrspieler Spiel",
|
||||
L"Auf Dächer klettern ist nicht erlaubt in einem Mehrspieler Spiel.",
|
||||
L"Sie haben '%s' angeheuert.",
|
||||
// 45
|
||||
L"Sie können den Sektor nicht ändern wenn bereits Anschaffungen getätigt sind",
|
||||
L"Sie können den Sektor nicht ändern, wenn bereits Einkäufe begonnen haben",
|
||||
L"Sektor gewechselt zu '%s'",
|
||||
L"Client '%s' Verbindung abgebrochen und vom Spiel entfernt",
|
||||
L"Ihre Verbindung zum Spiel wurde abgebrochen, gehen zum Hauptmenü",
|
||||
L"Verbindungsfehler, Wiederverbindung in 5 Sekunden, %i Versuche übrig...",
|
||||
L"Client '%s' Verbindung abgebrochen, entferne Client vom Spiel.",
|
||||
L"Ihre Verbindung zum Spiel wurde unterbrochen, gehen zurück zum Hauptmenü.",
|
||||
L"Verbindung fehlgeschlagen. Wiederverbindungsaufbau in 5 Sekunden. %i Versuche übrig...",
|
||||
//50
|
||||
L"Verbindungsfehler, beenden...",
|
||||
L"Sie können das Spiel nicht starten, solange sich kein weitere Spieler verbunden hat",
|
||||
L"Verbindung fehlgeschlagen, Abbruch...",
|
||||
L"Sie können das Spiel nicht beginnen, solange sich noch kein weiterer Spieler verbunden hat.",
|
||||
L"%s : %s",
|
||||
L"Send an alle",
|
||||
L"Sende an alle",
|
||||
L"Nur Verbündete",
|
||||
// 55
|
||||
L"Teilnahme nicht möglich. Dieses Spiel hat bereits begonnen.",
|
||||
L"Spielbeitritt nicht möglich. Das Spiel ist bereits gestartet.",
|
||||
L"%s (Team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
L"%S - 100/100",
|
||||
L"%S - %i/100",
|
||||
// 60
|
||||
L"Received all files from server!",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4616,9 +4547,9 @@ STR16 gszMPMapscreenText[] =
|
||||
{
|
||||
L"Spieltyp: ",
|
||||
L"Spieler: ",
|
||||
L"Söldner: ",
|
||||
L"Sie können die Startposition nicht mehr ändern, sobald der Laptop freigeschaltet ist",
|
||||
L"Sie können die Teams nicht mehr ändern, sobald der Laptop freigeschaltet ist",
|
||||
L"Söldner/Spieler: ",
|
||||
L"Sie können die Startpositionen nicht mehr ändern, sobald der Laptop freigeschaltet ist.",
|
||||
L"Sie können die Teams nicht mehr ändern, sobald der Laptop freigeschaltet ist.",
|
||||
L"Zufällige Söldner: ",
|
||||
L"J",
|
||||
L"Schwierigkeit:"
|
||||
@@ -4626,7 +4557,7 @@ STR16 gszMPMapscreenText[] =
|
||||
|
||||
STR16 gzMPSScreenText[] =
|
||||
{
|
||||
L"Auswertung",
|
||||
L"Kampfstatistik",
|
||||
L"Weiter",
|
||||
L"Abbrechen",
|
||||
L"Spieler",
|
||||
@@ -4635,21 +4566,22 @@ STR16 gzMPSScreenText[] =
|
||||
L"Gegnerische Armee",
|
||||
L"Treffer",
|
||||
L"Fehlschüsse",
|
||||
L"Treffergenauigkeit",
|
||||
L"Treffgenauigkeit",
|
||||
L"Schaden verursacht",
|
||||
L"Schaden erhalten"
|
||||
L"Schaden erhalten",
|
||||
L"Bitte warten Sie bis der Server auf 'Weiter' geklickt hat."
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
{
|
||||
L"Sende an alle",
|
||||
L"Sende zu Verbündete",
|
||||
L"Sende nur an Verbündete",
|
||||
};
|
||||
|
||||
STR16 gzMPChatboxText[] =
|
||||
{
|
||||
L"Mehrspieler Chat",
|
||||
L"Chat: ENTER zum Senden oder ESC zum Schließen",
|
||||
L"Chat: Drücke ENTER zum Senden oder ESC zum Verlassen.",
|
||||
};
|
||||
|
||||
#endif //GERMAN
|
||||
|
||||
+14
-6
@@ -3746,7 +3746,6 @@ STR16 zOptionsToggleText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"THE_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
//This is the help text associated with the above toggles.
|
||||
@@ -3903,7 +3902,6 @@ STR16 zOptionsScreenHelpText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"TOPTION_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -3955,9 +3953,11 @@ STR16 gzMPJScreenText[] =
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
L"You must enter a player name.",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"File Transfer Directory",
|
||||
L"You must enter a file transfer directory."
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -3992,6 +3992,7 @@ STR16 gzMPHScreenText[] =
|
||||
L"Turn Timer multiplier must be a number between 1 and 200",
|
||||
L"Enable Civilians in CO-OP",
|
||||
L"Use New Inventory (NIV)",
|
||||
L"Enforce Maximum AI Enemies",
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4679,6 +4680,8 @@ STR16 MPServerMessage[] =
|
||||
L"Server is not running.",
|
||||
L"Clients are still loading, please wait...",
|
||||
L"You cannot change dropzone after the server has started.",
|
||||
// 10
|
||||
L"Sent file '%S' - 100/100",
|
||||
};
|
||||
|
||||
STR16 MPClientMessage[] =
|
||||
@@ -4754,6 +4757,10 @@ STR16 MPClientMessage[] =
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
L"%S - 100/100",
|
||||
L"%S - %i/100",
|
||||
// 60
|
||||
L"Received all files from server!",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4822,7 +4829,8 @@ STR16 gzMPSScreenText[] =
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
L"Damage Taken",
|
||||
L"Please wait for the server to press Continue"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
|
||||
+12
-5
@@ -3760,7 +3760,6 @@ STR16 zOptionsToggleText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"THE_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
//This is the help text associated with the above toggles.
|
||||
@@ -3917,7 +3916,6 @@ STR16 zOptionsScreenHelpText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"TOPTION_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
STR16 gzGIOScreenText[] =
|
||||
@@ -3969,8 +3967,10 @@ STR16 gzMPJScreenText[] =
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"File Transfer Directory",
|
||||
L"You must enter a file transfer directory."
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4686,6 +4686,8 @@ STR16 MPServerMessage[] =
|
||||
L"Serwer nie dzia³a",
|
||||
L"£adowanie klientów, czekaj.",
|
||||
L"Nie mo¿na zmieniaæ miejsc zrzutu po starcie serwera.",
|
||||
// 10
|
||||
L"Sent file '%S' - 100/100",
|
||||
};
|
||||
|
||||
STR16 MPClientMessage[] =
|
||||
@@ -4761,6 +4763,10 @@ STR16 MPClientMessage[] =
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
L"%S - 100/100",
|
||||
L"%S - %i/100",
|
||||
// 60
|
||||
L"Received all files from server!",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4829,7 +4835,8 @@ STR16 gzMPSScreenText[] =
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
L"Damage Taken",
|
||||
L"Please wait for the server to press Continue"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
|
||||
+11
-4
@@ -3761,7 +3761,6 @@ STR16 zOptionsToggleText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"THE_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
//This is the help text associated with the above toggles.
|
||||
@@ -3918,7 +3917,6 @@ STR16 zOptionsScreenHelpText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"TOPTION_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -3971,8 +3969,10 @@ STR16 gzMPJScreenText[] =
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"Âïèøèòå èìÿ èãðîêà.", //You must enter a player name
|
||||
L"Âïèøèòå êîððåêòíûé IP àäðåñ. \n(ïðèìåð 192.168.0.1)", //You must enter a valid server IP address.\n (eg 192.168.0.1)
|
||||
L"Âïèøèòå êîððåêòíûé ïîðò ñåðâåðà (èñïîëüçóéòå äèàïàçîí îò 1 äî 65535)", //You must enter a valid Server Port between 1 and 65535
|
||||
L"Âïèøèòå êîððåêòíûé IP àäðåñ. \n(ïðèìåð 84.114.195.239).", //You must enter a valid server IP address.\n (eg 192.168.0.1)
|
||||
L"Âïèøèòå êîððåêòíûé ïîðò ñåðâåðà (èñïîëüçóéòå äèàïàçîí îò 1 äî 65535).", //You must enter a valid Server Port between 1 and 65535
|
||||
L"File Transfer Directory",
|
||||
L"You must enter a file transfer directory."
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4007,6 +4007,7 @@ STR16 gzMPHScreenText[] =
|
||||
L"Ìíîæèòåëü âðåìÿ õîäà äîëæåí áûòü ÷èñëîì â ïðîìåæóòêå îò 1 äî 200.", //Turn Timer multiplier must be a number between 1 and 200
|
||||
L"Ïðèñóòñòâóþò ãðàæäàíñêèå â CO-OP", //Enable Civilians in CO-OP
|
||||
L"Ðåàëèñòè÷íàÿ ñèñòåìà èíâåíòàðÿ (NIV)", //Use New Inventory (NIV)
|
||||
L"Enforce Maximum AI Enemies,
|
||||
};
|
||||
|
||||
STR16 pDeliveryLocationStrings[] =
|
||||
@@ -4689,6 +4690,8 @@ STR16 MPServerMessage[] =
|
||||
L"Ñåðâåð íå çàïóùåí.",
|
||||
L"Ïîäîæäèòå ïîæàëóéñòà, èãðîêè âñå åùå çàãðóæàþòñÿ...",
|
||||
L"Âû íå ìîæåòå èçìåíÿòü çîíó âûñàäêè ïîñëå çàïóñêà ñåðâåðà.",
|
||||
// 10
|
||||
L"Sent file '%S' - 100/100",
|
||||
};
|
||||
|
||||
STR16 MPClientMessage[] =
|
||||
@@ -4765,6 +4768,10 @@ STR16 MPClientMessage[] =
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
L"%S - 100/100",
|
||||
L"%S - %i/100",
|
||||
// 60
|
||||
L"Received all files from server!",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
|
||||
@@ -3765,7 +3765,6 @@ STR16 zOptionsToggleText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"THE_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
//This is the help text associated with the above toggles.
|
||||
@@ -3922,7 +3921,6 @@ STR16 zOptionsScreenHelpText[] =
|
||||
|
||||
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
|
||||
L"TOPTION_LAST_OPTION",
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -3975,9 +3973,11 @@ STR16 gzMPJScreenText[] =
|
||||
L"Version",
|
||||
L"Game Type",
|
||||
L"Ping",
|
||||
L"You must enter a player name",
|
||||
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
|
||||
L"You must enter a valid Server Port between 1 and 65535"
|
||||
L"You must enter a player name.",
|
||||
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
|
||||
L"You must enter a valid Server Port between 1 and 65535.",
|
||||
L"File Transfer Directory",
|
||||
L"You must enter a file transfer directory."
|
||||
};
|
||||
|
||||
STR16 gzMPHScreenText[] =
|
||||
@@ -4693,6 +4693,8 @@ STR16 MPServerMessage[] =
|
||||
L"Server is not running.",
|
||||
L"Clients are still loading, please wait...",
|
||||
L"You cannot change dropzone after the server has started.",
|
||||
// 10
|
||||
L"Sent file '%S' - 100/100",
|
||||
};
|
||||
|
||||
STR16 MPClientMessage[] =
|
||||
@@ -4768,6 +4770,10 @@ STR16 MPClientMessage[] =
|
||||
L"Cannot join game. This game has already started.",
|
||||
L"%s (team): %s",
|
||||
L"Client #%i - '%s'",
|
||||
L"%S - 100/100",
|
||||
L"%S - %i/100",
|
||||
// 60
|
||||
L"Received all files from server!",
|
||||
};
|
||||
|
||||
STR16 MPHelp[] =
|
||||
@@ -4836,7 +4842,8 @@ STR16 gzMPSScreenText[] =
|
||||
L"Misses",
|
||||
L"Accuracy",
|
||||
L"Damage Dealt",
|
||||
L"Damage Taken"
|
||||
L"Damage Taken",
|
||||
L"Please wait for the server to press Continue"
|
||||
};
|
||||
|
||||
STR16 gzMPChatToggleText[] =
|
||||
|
||||
Reference in New Issue
Block a user