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- Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+34
-26
@@ -3515,7 +3515,7 @@ STR16 zOptionsText[] =
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//Confirmation pop when the user selects..
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L"Quit game and return to the main menu?",
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L"You need either the Speech option, or the Subtitle option to be enabled.", // arynn : defunct : no more nag screen
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L"You need either the Speech option, or the Subtitle option to be enabled.",
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};
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@@ -3691,8 +3691,7 @@ STR16 zOptionsToggleText[] =
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L"Silent Skyrider",
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L"Low CPU usage",
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L"Enhanced Description Box",
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// arynn : add forced turn mode
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L"Forced Turn Mode",
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L"Forced Turn Mode", // arynn : add forced turn mode
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// arynn : reset all toggle options, in cases for corrupted JA2.set files (and general debugging of options)
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L"Reset ALL game options",
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L"Do you really want to reset?",
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@@ -3848,8 +3847,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, Skyrider will not talk anymore.",
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L"When ON, game will run with much lower CPU usage.",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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// arynn : add forced turn mode
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).",
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L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|T|R|L+|S|H|I|F|T+|A|L|T+|T).", // arynn : add forced turn mode
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// arynn : immediate effect option that fixes corrupt ja2.set keeping of toggle options
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L"Click me to fix corrupt game settings",
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L"Click me to fix corrupt game settings",
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@@ -3975,9 +3973,11 @@ STR16 gzMPJScreenText[] =
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L"Version",
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
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L"You must enter a valid Server Port between 1 and 65535"
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L"You must enter a player name.",
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"You must enter a valid Server Port between 1 and 65535.",
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L"File transfer directory",
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L"You must enter a file transfer directory."
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};
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STR16 gzMPHScreenText[] =
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@@ -4012,6 +4012,7 @@ STR16 gzMPHScreenText[] =
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L"Turn Timer multiplier must be a number between 1 and 200",
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies"
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -4685,7 +4686,7 @@ STR16 MPServerMessage[] =
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// 0
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L"Initiating RakNet server...",
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L"Server started, waiting for connections...",
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L"You must now connect with your client to the server by pressing '2'.",
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L"You must now connect with your client to the server by pressing '2'.", // No more used
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L"Server is already running.",
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L"Server failed to start. Terminating.",
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// 5
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@@ -4694,6 +4695,8 @@ STR16 MPServerMessage[] =
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L"Server is not running.",
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L"Clients are still loading, please wait...",
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L"You cannot change dropzone after the server has started.",
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// 10
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L"Sent file '%S' - 100/100",
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};
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STR16 MPClientMessage[] =
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@@ -4721,24 +4724,24 @@ STR16 MPClientMessage[] =
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L"Awaiting 'OK' from server to unlock the laptop...",
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L"Interrupted",
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L"Finish from interrupt",
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L"Mouse Grid Coordinates:",
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L"Mouse grid coordinates:",
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// 20
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L"X: %d, Y: %d",
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L"Grid Number: %d",
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L"Grid number: %d",
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L"Server only feature",
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L"Choose server manual override stage: ('1' - Enable laptop/hiring) ('2' - Launch/load level) ('3' - Unlock UI) ('4' - Finish placement)",
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//L"Sector=%s, Max Clients=%d, Max Mercs=%d, Game_Mode=%d, Same Merc=%d, Damage Multiplier=%f, Enemies=%d, Creatures=%d, Militias=%d, Civilians=%d, Timed Turns=%d, Secs/Tic=%d, Starting Cash=$%d, Tons of Guns=%d, Sci-Fi=%d, Difficulty=%d, Iron-Man=%d, BobbyRays Range=%d, Dis BobbyRay=%d, Dis Aim/Merc Equip=%d, Dis Morale=%d, Testing=%d",
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L"Sector=%s, Max Clients=%d, Max Mercs=%d, Game_Mode=%d, Same Merc=%d, Damage Multiplier=%f, Timed Turns=%d, Secs/Tic=%d, Dis BobbyRay=%d, Dis Aim/Merc Equip=%d, Dis Morale=%d, Testing=%d",
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L"Sector=%s, Max. clients=%d, Max. mercs=%d, Game type=%d, Same merc=%d, Damage multiplier=%f, Timed turns=%d, Secs/Tic=%d, Disable Bobby Ray=%d, Disable Aim/Merc Equipment=%d, Disable Morale=%d, Testing=%d.",
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// 25
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L"Testing and cheat function '9' is enabled.",
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L"New connection: Client #%d - '%S', Edge: %d, Team: %d.",
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L"Team: %d.",//not used any more
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L"'%s' (client %d - '%S') was killed by '%s' (client %d - '%S')",
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L"Kicked client #%d - '%S'",
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L"'%s' (client %d - '%S') was killed by '%s' (client %d - '%S').",
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L"Kicked client #%d - '%S'.",
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// 30
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L"Start turn for client number: #1 - '%S' | #2 - '%S' | #3 - '%S' | #4 - '%S'",
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L"Starting turn for client #%d",
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L"Starting turn for client #%d.",
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L"Requesting for realtime...",
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L"Switched back to realtime.",
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L"Error: Something went wrong switching back.",
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@@ -4747,29 +4750,33 @@ STR16 MPClientMessage[] =
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L"The server has unlocked the laptop. Begin hiring!",
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L"Interruptor.",
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L"You cannot change dropzone if you are only the client and not the server.",
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L"You declined the offer to surrender, because you are in a multiplayer game.",
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L"You declined the offer to surrender.",
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// 40
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L"All your mercs are wiped dead!",
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L"Spectator mode enabled.",
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L"You have been defeated!",
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L"Sorry, climbing is disable in MP",
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L"Sorry, climbing is disable in a multiplayer game.",
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L"You Hired '%s'",
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// 45
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L"You can't change the map once purchasing has commenced",
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L"Map changed to '%s'",
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L"You can't change the map once purchasing has commenced.",
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L"Map changed to '%s'.",
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L"Client '%s' disconnected, removing from game",
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L"You were disconnected from the game, returning to the Main Menu",
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L"You were disconnected from the game. Returning to Main Menu.",
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L"Connection failed, Retrying in 5 seconds, %i retries left...",
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//50
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L"Connection failed, giving up...",
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L"You cannot start the game until another player has connected",
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L"You cannot start the game until another player has connected.",
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L"%s : %s",
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L"Send to All",
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L"Send to all",
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L"Allies only",
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// 55
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server!",
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};
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STR16 MPHelp[] =
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@@ -4818,8 +4825,8 @@ STR16 gszMPMapscreenText[] =
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L"Game Type: ",
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L"Players: ",
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L"Mercs each: ",
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L"You cannot change starting edge once Laptop is unlocked",
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L"You cannot change teams once the Laptop is unlocked",
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L"You cannot change starting edge once Laptop is unlocked.",
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L"You cannot change teams once the Laptop is unlocked.",
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L"Random Mercs: ",
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L"Y",
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L"Difficulty:"
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@@ -4838,7 +4845,8 @@ STR16 gzMPSScreenText[] =
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken"
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L"Damage Taken",
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L"Please wait for the server to press 'Continue'."
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};
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STR16 gzMPChatToggleText[] =
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@@ -4850,6 +4858,6 @@ STR16 gzMPChatToggleText[] =
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STR16 gzMPChatboxText[] =
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{
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L"Multiplayer Chat",
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L"Chat: press ENTER to send of ESC to cancel",
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L"Chat: Press ENTER to send of ESC to cancel.",
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};
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#endif //ENGLISH
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