- Added the new strings from the multiplayer branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-04-10 18:23:34 +00:00
parent 9b9e22f09d
commit 17279936bc
9 changed files with 158 additions and 164 deletions
+14 -6
View File
@@ -3746,7 +3746,6 @@ STR16 zOptionsToggleText[] =
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
L"THE_LAST_OPTION",
};
//This is the help text associated with the above toggles.
@@ -3903,7 +3902,6 @@ STR16 zOptionsScreenHelpText[] =
// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
L"TOPTION_LAST_OPTION",
};
@@ -3955,9 +3953,11 @@ STR16 gzMPJScreenText[] =
L"Version",
L"Game Type",
L"Ping",
L"You must enter a player name",
L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
L"You must enter a valid Server Port between 1 and 65535"
L"You must enter a player name.",
L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
L"You must enter a valid Server Port between 1 and 65535.",
L"File Transfer Directory",
L"You must enter a file transfer directory."
};
STR16 gzMPHScreenText[] =
@@ -3992,6 +3992,7 @@ STR16 gzMPHScreenText[] =
L"Turn Timer multiplier must be a number between 1 and 200",
L"Enable Civilians in CO-OP",
L"Use New Inventory (NIV)",
L"Enforce Maximum AI Enemies",
};
STR16 pDeliveryLocationStrings[] =
@@ -4679,6 +4680,8 @@ STR16 MPServerMessage[] =
L"Server is not running.",
L"Clients are still loading, please wait...",
L"You cannot change dropzone after the server has started.",
// 10
L"Sent file '%S' - 100/100",
};
STR16 MPClientMessage[] =
@@ -4754,6 +4757,10 @@ STR16 MPClientMessage[] =
L"Cannot join game. This game has already started.",
L"%s (team): %s",
L"Client #%i - '%s'",
L"%S - 100/100",
L"%S - %i/100",
// 60
L"Received all files from server!",
};
STR16 MPHelp[] =
@@ -4822,7 +4829,8 @@ STR16 gzMPSScreenText[] =
L"Misses",
L"Accuracy",
L"Damage Dealt",
L"Damage Taken"
L"Damage Taken",
L"Please wait for the server to press Continue"
};
STR16 gzMPChatToggleText[] =