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- Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+14
-6
@@ -3746,7 +3746,6 @@ STR16 zOptionsToggleText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"THE_LAST_OPTION",
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};
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//This is the help text associated with the above toggles.
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@@ -3903,7 +3902,6 @@ STR16 zOptionsScreenHelpText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"TOPTION_LAST_OPTION",
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};
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@@ -3955,9 +3953,11 @@ STR16 gzMPJScreenText[] =
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L"Version",
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L"Game Type",
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L"Ping",
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L"You must enter a player name",
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L"You must enter a valid server IP address.\n (eg 192.168.0.1)",
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L"You must enter a valid Server Port between 1 and 65535"
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L"You must enter a player name.",
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L"You must enter a valid server IP address.\n (eg 84.114.195.239).",
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L"You must enter a valid Server Port between 1 and 65535.",
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L"File Transfer Directory",
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L"You must enter a file transfer directory."
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};
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STR16 gzMPHScreenText[] =
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@@ -3992,6 +3992,7 @@ STR16 gzMPHScreenText[] =
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L"Turn Timer multiplier must be a number between 1 and 200",
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L"Enable Civilians in CO-OP",
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L"Use New Inventory (NIV)",
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L"Enforce Maximum AI Enemies",
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -4679,6 +4680,8 @@ STR16 MPServerMessage[] =
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L"Server is not running.",
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L"Clients are still loading, please wait...",
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L"You cannot change dropzone after the server has started.",
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// 10
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L"Sent file '%S' - 100/100",
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};
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STR16 MPClientMessage[] =
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@@ -4754,6 +4757,10 @@ STR16 MPClientMessage[] =
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server!",
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};
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STR16 MPHelp[] =
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@@ -4822,7 +4829,8 @@ STR16 gzMPSScreenText[] =
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L"Misses",
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L"Accuracy",
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L"Damage Dealt",
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L"Damage Taken"
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L"Damage Taken",
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L"Please wait for the server to press Continue"
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};
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STR16 gzMPChatToggleText[] =
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