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- Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+11
-4
@@ -3761,7 +3761,6 @@ STR16 zOptionsToggleText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"THE_LAST_OPTION",
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};
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//This is the help text associated with the above toggles.
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@@ -3918,7 +3917,6 @@ STR16 zOptionsScreenHelpText[] =
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// arynn : this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist)
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L"TOPTION_LAST_OPTION",
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};
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@@ -3971,8 +3969,10 @@ STR16 gzMPJScreenText[] =
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L"Game Type",
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L"Ping",
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L"Âïèøèòå èìÿ èãðîêà.", //You must enter a player name
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L"Âïèøèòå êîððåêòíûé IP àäðåñ. \n(ïðèìåð 192.168.0.1)", //You must enter a valid server IP address.\n (eg 192.168.0.1)
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L"Âïèøèòå êîððåêòíûé ïîðò ñåðâåðà (èñïîëüçóéòå äèàïàçîí îò 1 äî 65535)", //You must enter a valid Server Port between 1 and 65535
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L"Âïèøèòå êîððåêòíûé IP àäðåñ. \n(ïðèìåð 84.114.195.239).", //You must enter a valid server IP address.\n (eg 192.168.0.1)
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L"Âïèøèòå êîððåêòíûé ïîðò ñåðâåðà (èñïîëüçóéòå äèàïàçîí îò 1 äî 65535).", //You must enter a valid Server Port between 1 and 65535
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L"File Transfer Directory",
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L"You must enter a file transfer directory."
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};
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STR16 gzMPHScreenText[] =
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@@ -4007,6 +4007,7 @@ STR16 gzMPHScreenText[] =
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L"Ìíîæèòåëü âðåìÿ õîäà äîëæåí áûòü ÷èñëîì â ïðîìåæóòêå îò 1 äî 200.", //Turn Timer multiplier must be a number between 1 and 200
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L"Ïðèñóòñòâóþò ãðàæäàíñêèå â CO-OP", //Enable Civilians in CO-OP
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L"Ðåàëèñòè÷íàÿ ñèñòåìà èíâåíòàðÿ (NIV)", //Use New Inventory (NIV)
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L"Enforce Maximum AI Enemies,
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};
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STR16 pDeliveryLocationStrings[] =
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@@ -4689,6 +4690,8 @@ STR16 MPServerMessage[] =
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L"Ñåðâåð íå çàïóùåí.",
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L"Ïîäîæäèòå ïîæàëóéñòà, èãðîêè âñå åùå çàãðóæàþòñÿ...",
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L"Âû íå ìîæåòå èçìåíÿòü çîíó âûñàäêè ïîñëå çàïóñêà ñåðâåðà.",
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// 10
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L"Sent file '%S' - 100/100",
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};
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STR16 MPClientMessage[] =
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@@ -4765,6 +4768,10 @@ STR16 MPClientMessage[] =
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - %i/100",
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// 60
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L"Received all files from server!",
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};
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STR16 MPHelp[] =
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