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-general increase to shotgun Sp4T, increased cycling aps, decreased firing aps
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@182 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -1123,7 +1123,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPer4Turns>10</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -1149,7 +1149,7 @@
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<NoSemiAuto>0</NoSemiAuto>
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<APsToReloadManually>2</APsToReloadManually>
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<APsToReloadManually>3</APsToReloadManually>
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<ManualReloadSound>481</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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@@ -1195,7 +1195,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>6</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPer4Turns>10</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>13</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -3103,7 +3103,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>7</ubShotsPer4Turns>
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<ubShotsPer4Turns>12</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -4363,7 +4363,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>7</ubShotsPer4Turns>
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<ubShotsPer4Turns>13</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -6451,7 +6451,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPer4Turns>10</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -6477,7 +6477,7 @@
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<NoSemiAuto>0</NoSemiAuto>
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<APsToReloadManually>1</APsToReloadManually>
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<APsToReloadManually>2</APsToReloadManually>
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<ManualReloadSound>481</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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@@ -6991,7 +6991,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>3</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPer4Turns>10</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -7017,7 +7017,7 @@
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<NoSemiAuto>0</NoSemiAuto>
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<APsToReloadManually>2</APsToReloadManually>
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<APsToReloadManually>3</APsToReloadManually>
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<ManualReloadSound>481</ManualReloadSound>
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</WEAPON>
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<WEAPON>
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@@ -7063,7 +7063,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>2</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPer4Turns>11</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -7603,7 +7603,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>0</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPer4Turns>10</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -8323,7 +8323,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>4</ubReadyTime>
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<ubShotsPer4Turns>8</ubShotsPer4Turns>
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<ubShotsPer4Turns>11</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -8359,7 +8359,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>0</ubReadyTime>
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<ubShotsPer4Turns>9</ubShotsPer4Turns>
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<ubShotsPer4Turns>12</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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@@ -9151,7 +9151,7 @@
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<ubWeaponType>8</ubWeaponType>
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<ubCalibre>5</ubCalibre>
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<ubReadyTime>4</ubReadyTime>
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<ubShotsPer4Turns>7</ubShotsPer4Turns>
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<ubShotsPer4Turns>10</ubShotsPer4Turns>
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<ubShotsPerBurst>0</ubShotsPerBurst>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>22</ubBulletSpeed>
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