Merged from revision 7127

- Bugfix: Each CampaignStatsEvents entry in *.CampaignStatsEvents.xml should have exactly 9 szText entries like the base English "CampaignStatsEvents.xml" file

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7128 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-03-31 08:54:55 +00:00
parent 3f942b7442
commit 181a6a59fa
16 changed files with 1032 additions and 24 deletions
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,7 +10,8 @@
<szText5>Cependant, il est peu probable qu'un nouveau</szText5>
<szText6>soulèvement aurait une quelconque chance de réussir, compte tenu de l'importance des investissements dans les forces armées arulcaines ces dernières années.</szText6>
<szText7>Une autre possibilité qui ne peut être écartée, est l'émergence d'un désaccord entre Deidranna et le syndicat du crime notoire de San Mona, qu'on dit "très bien équipé". Mais compte tenu de la différence des forces entre ces deux factions, ça semble tout aussi improbable.</szText7>
<usCityTaken>0</usCityTaken>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -23,6 +24,7 @@
<szText6>leur intention était de massacrer toute la population. Cependant, nous pouvons confirmer que le maire de San Mona, l'homme d'affaires très respecté monsieur Klaus Peter, a été volontairement pris pour cible et tué avec la</szText6>
<szText7>plupart de ses employés. Le rapport des pertes humaines et la destruction de biens privés brossent un tableau funeste des insurgés. Des rumeurs de prise d'otages parmi la population, mais nous ne sommes pas en mesure de</szText7>
<szText8>les confirmer. Dans sa déclaration à la presse, le secrétaire d'État américain monsieur Hawkeburger condamne les exactions des rebelles.</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -34,6 +36,8 @@
<szText5>dépouillés et laissés sur place. Ce que les rebelles espèrent gagner par cette action n'est pas très claire. Toutefois, une de nos sources a indiqué que jusqu'à il y a peu, ils avaient désespérément besoin de nourriture.</szText5>
<szText6>On sait également qu'il y avait une certaine tension entre les commerçants de Cambria et la paisible famille de fermiers. Ils ont mis de l'huile sur le feu dans cette affaire.</szText6>
<szText7>Dans cette guerre civile de plus en plus divisée à Arulco, c'est un autre virage vers le pire qui a été pris, alors que les factions locales utilisent le prétexte de ce soulèvement armé pour régler de vieux comptes.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -46,6 +50,7 @@
<szText6>Les chats sauvages, peu farouches, représentent une cible beaucoup plus facile. D'après notre expert en chats sauvages de renommée internationale le docteur Poppin Ernest, il serait peu probable que leur population puisse jamais se remettre d'un tel génocide.</szText6>
<szText7>"Les chats sauvages vivent exclusivement à Arulco. On n'en trouve nulle part dans le monde et ils ne peuvent pas être élevés en captivité. C'est une tragédie. En tant que scientifique, je suis consterné par ce massacre insensé.</szText7>
<szText8>Je recommande les autorités dans les mots les plus fermes, de mettre fin rapidement à ce conflit avant que cette espèce ne soit irrémédiablement en voie d'extinction."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -58,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -70,7 +76,7 @@
<szText6>toute personne qui tenterait de contester la mainmise de la Reine Deidranna sur le pays.</szText6>
<szText7>En outre, la majorité de la population travaille dans les mines d'argent. Elle héberge également l'une des seules usines qui exporte des produits, apportant au pays des devises toujours bienvenues.</szText7>
<szText8>Ces faits rendent la réponse inadéquate de l'armée royale encore plus insondable. Est-ce que cette étonnante défaite fut un simple évènement isolé ou un signe de défauts récurrents dans l'armée arulcaine, cela reste à voir.</szText8>
<usCityTaken>2</usCityTaken>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -81,7 +87,9 @@
<szText4>Un énorme stock de matériel de l'armée est tombé entre nos mains et nous allons l'utiliser contre nos oppresseurs.</szText4>
<szText5>Notre leader révolutionnaire, Miguel, a personnellement remercié les libérateurs sur le champ de bataille.</szText5>
<szText6>"Cela prouve une fois de plus que nous pouvons renverser l'odieuse Reine si nous combattons tous ensemble. Chaque fils et fille d'Arulco doivent nous rejoindre dès maintenant, afin d'en finir une fois pour toute. Rejoignez-nous et libérons notre patrie !"</szText6>
<usCityTaken>3</usCityTaken>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -91,7 +99,10 @@
<szText3>Étant donné l'avantage non seulement économique, mais également stratégique de Grumm, situé près d'une des routes principales menant à la capitale Meduna, une riposte musclée de l'armée semble fort probable.</szText3>
<szText4>Alors que les forces rebelles auraient du mal en combat urbain à venir à bout de l'armée royale,</szText4>
<szText5>supérieure en nombre, il est fort probable que toute bataille décisive pour Grumm prendrait place dans le district minier, à l'est.</szText5>
<usCityTaken>4</usCityTaken>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -100,7 +111,11 @@
<szText2>Tixa n'a aucune valeur stratégique, mis à part les détenus. Non content de faire pression sur l'ensemble du pays en guerre ouverte, les insurgés sont désireux de grossir leurs rangs avec d'autres terroristes, ainsi que des meurtriers et des violeurs.</szText2>
<szText3>Cela prouve une fois de plus et sans le moindre doute, les intentions malveillantes de ceux qui se sont unis contre Arulco. Le Général Humphrey, chef d'état-major, a promis une riposte sévère, mais mesurée par rapport à cette attaque non provoquée.</szText3>
<szText4>"Nous n'aurons pas de repos tant que les auteurs ne seront pas traduits en justice. Ces prisonniers ont été condamnés à de longues peines de prison et c'est là qu'ils retourneront quand nous les aurons repris".</szText4>
<usCityTaken>5</usCityTaken>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -109,22 +124,50 @@
<szText2>Il convient de noter que l'armée conserve une forte présence au cœur d'Arulco, y compris une base militaire au sud.</szText2>
<szText3>De leur côté, les rebelles semblent avoir l'intention de tenir la ville. Ils n'ont pas perdu de temps et ont déjà commencé à former une milice auxiliaire locale.</szText3>
<szText4>En gardant aussi à l'esprit que l'armée doit absolument reprendre la ville si elle ne veut pas perdre le contrôle de toute la partie nord du pays, les affrontements sont tout sauf garantis.</szText4>
<usCityTaken>6</usCityTaken>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<usCityTaken>7</usCityTaken>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<usCityTaken>8</usCityTaken>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<usCityTaken>9</usCityTaken>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -137,7 +180,7 @@
<szText6>combien de temps les rebelles pourront tenir la ville, d'autant plus que l'armée est susceptible de la reprendre tôt ou tard.</szText6>
<szText7>Il est à craindre que des éléments de la rébellion profiteront de cette occasion pour se venger contre ceux qu'ils perçoivent comme des oppresseurs. Les tensions sont fortes et un grand nombre de la population a fui la ville pour se réfugier à Meduna.</szText7>
<szText8>Un rapport du musée qui abrite des objets uniques de l'histoire d'Arulco, indique qu'il a déjà été pillé. Mais nous ne pouvons pas le confirmer pour le moment.</szText8>
<usCityTaken>10</usCityTaken>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -149,7 +192,8 @@
<szText5>Déployant une grande habilité, les rebelles ont utilisé plusieurs lance-roquettes et mortiers. Il semblerait qu'ils se soient préparés à ce moment pendant toute la campagne.</szText5>
<szText6>L'emplacement de la reine Deidranna et de son entourage reste inconnu. La ville n'est plus accessible en raison des affrontements en cours et l'aéroport est tombé après d'intenses combats. Des rumeurs courent selon lesquelles Elliot, le porte parole du régime, est parmi les victimes.</szText6>
<szText7>On entre dans la phase finale de cette guerre civile et les rebelles sont sur le point de la gagner.</szText7>
<usCityTaken>11</usCityTaken>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -157,6 +201,11 @@
<szText1>Selon nos analystes, ceci signifie que les rebelles n'espèrent plus prendre le régime par surprise, mais essayent à la place d'éliminer les troupes du régime dans chaque ville, l'une après l'autre.</szText1>
<szText2>La valeur stratégique de Chitzena est faible. Il n'y a pas d'industrie importante, à part une petite exploitation minière. En revanche, il y a un site de ruines anciennes qui a une valeur morale aux yeux des Arulcains.</szText2>
<szText3>La question qu'on se pose...</szText3>
<usCityTaken>12</usCityTaken>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,7 +10,8 @@
<szText5>Cependant, il est peu probable qu'un nouveau</szText5>
<szText6>soulèvement aurait une quelconque chance de réussir, compte tenu de l'importance des investissements dans les forces armées arulcaines ces dernières années.</szText6>
<szText7>Une autre possibilité qui ne peut être écartée, est l'émergence d'un désaccord entre Deidranna et le syndicat du crime notoire de San Mona, qu'on dit "très bien équipé". Mais compte tenu de la différence des forces entre ces deux factions, ça semble tout aussi improbable.</szText7>
<usCityTaken>0</usCityTaken>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -23,6 +24,7 @@
<szText6>leur intention était de massacrer toute la population. Cependant, nous pouvons confirmer que le maire de San Mona, l'homme d'affaires très respecté monsieur Klaus Peter, a été volontairement pris pour cible et tué avec la</szText6>
<szText7>plupart de ses employés. Le rapport des pertes humaines et la destruction de biens privés brossent un tableau funeste des insurgés. Des rumeurs de prise d'otages parmi la population, mais nous ne sommes pas en mesure de</szText7>
<szText8>les confirmer. Dans sa déclaration à la presse, le secrétaire d'État américain monsieur Hawkeburger condamne les exactions des rebelles.</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -34,6 +36,8 @@
<szText5>dépouillés et laissés sur place. Ce que les rebelles espèrent gagner par cette action n'est pas très claire. Toutefois, une de nos sources a indiqué que jusqu'à il y a peu, ils avaient désespérément besoin de nourriture.</szText5>
<szText6>On sait également qu'il y avait une certaine tension entre les commerçants de Cambria et la paisible famille de fermiers. Ils ont mis de l'huile sur le feu dans cette affaire.</szText6>
<szText7>Dans cette guerre civile de plus en plus divisée à Arulco, c'est un autre virage vers le pire qui a été pris, alors que les factions locales utilisent le prétexte de ce soulèvement armé pour régler de vieux comptes.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -46,6 +50,7 @@
<szText6>Les chats sauvages, peu farouches, représentent une cible beaucoup plus facile. D'après notre expert en chats sauvages de renommée internationale le docteur Poppin Ernest, il serait peu probable que leur population puisse jamais se remettre d'un tel génocide.</szText6>
<szText7>"Les chats sauvages vivent exclusivement à Arulco. On n'en trouve nulle part dans le monde et ils ne peuvent pas être élevés en captivité. C'est une tragédie. En tant que scientifique, je suis consterné par ce massacre insensé.</szText7>
<szText8>Je recommande les autorités dans les mots les plus fermes, de mettre fin rapidement à ce conflit avant que cette espèce ne soit irrémédiablement en voie d'extinction."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -58,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -70,7 +76,7 @@
<szText6>toute personne qui tenterait de contester la mainmise de la Reine Deidranna sur le pays.</szText6>
<szText7>En outre, la majorité de la population travaille dans les mines d'argent. Elle héberge également l'une des seules usines qui exporte des produits, apportant au pays des devises toujours bienvenues.</szText7>
<szText8>Ces faits rendent la réponse inadéquate de l'armée royale encore plus insondable. Est-ce que cette étonnante défaite fut un simple évènement isolé ou un signe de défauts récurrents dans l'armée arulcaine, cela reste à voir.</szText8>
<usCityTaken>2</usCityTaken>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -81,7 +87,9 @@
<szText4>Un énorme stock de matériel de l'armée est tombé entre nos mains et nous allons l'utiliser contre nos oppresseurs.</szText4>
<szText5>Notre leader révolutionnaire, Miguel, a personnellement remercié les libérateurs sur le champ de bataille.</szText5>
<szText6>"Cela prouve une fois de plus que nous pouvons renverser l'odieuse Reine si nous combattons tous ensemble. Chaque fils et fille d'Arulco doivent nous rejoindre dès maintenant, afin d'en finir une fois pour toute. Rejoignez-nous et libérons notre patrie !"</szText6>
<usCityTaken>3</usCityTaken>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -91,7 +99,10 @@
<szText3>Étant donné l'avantage non seulement économique, mais également stratégique de Grumm, situé près d'une des routes principales menant à la capitale Meduna, une riposte musclée de l'armée semble fort probable.</szText3>
<szText4>Alors que les forces rebelles auraient du mal en combat urbain à venir à bout de l'armée royale,</szText4>
<szText5>supérieure en nombre, il est fort probable que toute bataille décisive pour Grumm prendrait place dans le district minier, à l'est.</szText5>
<usCityTaken>4</usCityTaken>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -100,7 +111,11 @@
<szText2>Tixa n'a aucune valeur stratégique, mis à part les détenus. Non content de faire pression sur l'ensemble du pays en guerre ouverte, les insurgés sont désireux de grossir leurs rangs avec d'autres terroristes, ainsi que des meurtriers et des violeurs.</szText2>
<szText3>Cela prouve une fois de plus et sans le moindre doute, les intentions malveillantes de ceux qui se sont unis contre Arulco. Le Général Humphrey, chef d'état-major, a promis une riposte sévère, mais mesurée par rapport à cette attaque non provoquée.</szText3>
<szText4>"Nous n'aurons pas de repos tant que les auteurs ne seront pas traduits en justice. Ces prisonniers ont été condamnés à de longues peines de prison et c'est là qu'ils retourneront quand nous les aurons repris".</szText4>
<usCityTaken>5</usCityTaken>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -109,22 +124,50 @@
<szText2>Il convient de noter que l'armée conserve une forte présence au cœur d'Arulco, y compris une base militaire au sud.</szText2>
<szText3>De leur côté, les rebelles semblent avoir l'intention de tenir la ville. Ils n'ont pas perdu de temps et ont déjà commencé à former une milice auxiliaire locale.</szText3>
<szText4>En gardant aussi à l'esprit que l'armée doit absolument reprendre la ville si elle ne veut pas perdre le contrôle de toute la partie nord du pays, les affrontements sont tout sauf garantis.</szText4>
<usCityTaken>6</usCityTaken>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<usCityTaken>7</usCityTaken>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<usCityTaken>8</usCityTaken>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<usCityTaken>9</usCityTaken>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -137,7 +180,7 @@
<szText6>combien de temps les rebelles pourront tenir la ville, d'autant plus que l'armée est susceptible de la reprendre tôt ou tard.</szText6>
<szText7>Il est à craindre que des éléments de la rébellion profiteront de cette occasion pour se venger contre ceux qu'ils perçoivent comme des oppresseurs. Les tensions sont fortes et un grand nombre de la population a fui la ville pour se réfugier à Meduna.</szText7>
<szText8>Un rapport du musée qui abrite des objets uniques de l'histoire d'Arulco, indique qu'il a déjà été pillé. Mais nous ne pouvons pas le confirmer pour le moment.</szText8>
<usCityTaken>10</usCityTaken>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -149,7 +192,8 @@
<szText5>Déployant une grande habilité, les rebelles ont utilisé plusieurs lance-roquettes et mortiers. Il semblerait qu'ils se soient préparés à ce moment pendant toute la campagne.</szText5>
<szText6>L'emplacement de la reine Deidranna et de son entourage reste inconnu. La ville n'est plus accessible en raison des affrontements en cours et l'aéroport est tombé après d'intenses combats. Des rumeurs courent selon lesquelles Elliot, le porte parole du régime, est parmi les victimes.</szText6>
<szText7>On entre dans la phase finale de cette guerre civile et les rebelles sont sur le point de la gagner.</szText7>
<usCityTaken>11</usCityTaken>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -157,6 +201,11 @@
<szText1>Selon nos analystes, ceci signifie que les rebelles n'espèrent plus prendre le régime par surprise, mais essayent à la place d'éliminer les troupes du régime dans chaque ville, l'une après l'autre.</szText1>
<szText2>La valeur stratégique de Chitzena est faible. Il n'y a pas d'industrie importante, à part une petite exploitation minière. En revanche, il y a un site de ruines anciennes qui a une valeur morale aux yeux des Arulcains.</szText2>
<szText3>La question qu'on se pose...</szText3>
<usCityTaken>12</usCityTaken>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>
@@ -10,6 +10,8 @@
<szText5>However, it is unlikely a renewed uprising would</szText5>
<szText6>have any chance of success, given the significant military buildup of the arulcan armed forces in recent years. Another possibility that cannot be dismissed is the emergence of rift between Deidranna and the notorius crime syndicate of San Mona, which is said to be well equipped.</szText6>
<szText7>But given the obvious strength difference between these two factions, this seems just as unlikely.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>1</uiIndex><!-- Death of Kingpin -->
@@ -22,6 +24,7 @@
<szText6>However, we can confirm that the mayor of San Mona, the widely respected businessman Peter Klaus, was wilfully targetted and killed along with most of his employees.</szText6>
<szText7>Reports of widespread loss of lives and destruction of private property paint a gruesome picture of the insurgent' actions. There are even rumors of locals being taken as hostages, but this cannot be confirmed at this point.</szText7>
<szText8>In his statement to the press, US deputy secretary of state Kenneth B. Hawkeburger again condemned the insurgent's actions. </szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>2</uiIndex><!-- Hicks massacre -->
@@ -33,6 +36,8 @@
<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
@@ -45,6 +50,7 @@
<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>4</uiIndex><!-- army retakes a city -->
@@ -57,6 +63,7 @@
<szText6>"Just as well", said our magnificent leader. "For death is the only acceptable punishment for the crimes these criminals committed. I will not rest until every one of those thugs has received the punishment he deserves."</szText6>
<szText7>So speaks Queen Deidranna, an so speaks every upstanding citizen of Arulco. Let us all work together to end this war now and send the aggressors back to where they came from. All hail Arulco!</szText7>
<szText8>All hail Deidranna!</szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>5</uiIndex><!-- Drassen liberated -->
@@ -68,6 +75,8 @@
<szText5>contains of the 2 airports of Arulco, which would obviously make it prime target for anyone attempting to contest Queen Deidranna's tight grip on the country.</szText5>
<szText6>Furthermore, a significant portion of its inhabitants work in the local silver mines, and it also houses one of the very few factories that export products, bringing in much-needed currency.</szText6>
<szText7>This makes the inadequate response of the royal army even more unfathomable. Wether this shocking defeat was just a singular lapse in military judgement or a sign of systematic shortcomings in the arulcan military remains to be seen.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>6</uiIndex><!-- Alma liberated -->
@@ -78,6 +87,9 @@
<szText4>A huge stockpile of army material fell into our hands, we will use it to strike back at the oppressors.</szText4>
<szText5>Our revolutionary leader, Miguel Cordona, personally thanked the liberators on the battlefield.</szText5>
<szText6>"This once again proves that we can best the foul queen if we just work together. Every son and daughter of Arulco should join us now, so we can finish this once and for all. Join us, and free our homeland!"</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>7</uiIndex><!-- Grumm liberated -->
@@ -86,6 +98,11 @@
<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>8</uiIndex><!-- Tixa liberated -->
@@ -94,6 +111,11 @@
<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>9</uiIndex><!-- Cambria liberated -->
@@ -102,18 +124,50 @@
<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>10</uiIndex><!-- San Mona liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>11</uiIndex><!-- Estoni liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>12</uiIndex><!-- Orta liberated -->
<szText0>not used ingame</szText0>
<szText1>not used ingame</szText1>
<szText2>not used ingame</szText2>
<szText3>not used ingame</szText3>
<szText4>not used ingame</szText4>
<szText5>not used ingame</szText5>
<szText6>not used ingame</szText6>
<szText7>not used ingame</szText7>
<szText8>not used ingame</szText8>
<szText9>not used ingame</szText9>
</EVENT>
<EVENT>
<uiIndex>13</uiIndex><!-- Balime liberated -->
@@ -124,6 +178,9 @@
<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>14</uiIndex><!-- Meduna liberated -->
@@ -135,6 +192,8 @@
<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
<EVENT>
<uiIndex>15</uiIndex><!-- Chitzena liberated -->
@@ -142,5 +201,11 @@
<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
<szText4></szText4>
<szText5></szText5>
<szText6></szText6>
<szText7></szText7>
<szText8></szText8>
<szText9></szText9>
</EVENT>
</CAMPAIGNSTATSEVENTS>