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- Fixed game hang when merc tries to exermine a door with explosives
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4459 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+4
-1
@@ -10990,13 +10990,16 @@ void ApplyEquipmentBonuses(SOLDIERTYPE * pSoldier)
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//if ( pSoldier->bInSector)
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// pSoldier->CreateSoldierPalettes( );
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// WANNE: We should only delete the face, if there was a camo we applied.
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// WANNE: I disabled the call, because it leeds to endless loop when examining doors with explosives!
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/*
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// This should fix the bug and crashes with missing faces
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if (SetCamoFace( pSoldier ))
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{
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DeleteSoldierFace( pSoldier );// remove face
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pSoldier->iFaceIndex = InitSoldierFace( pSoldier );// create new face
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}
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*/
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fInterfacePanelDirty = DIRTYLEVEL2;
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}
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