REAL_OBJECT.ubLastTargetTakenDamage -> SoldierID

This commit is contained in:
Asdow
2024-11-15 01:32:25 +02:00
parent b9deb3cc19
commit 1c631cb85f
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -133,7 +133,7 @@ public:
BOOLEAN fPotentialForDebug;
INT32 sLevelNodeGridNo;
INT32 iSoundID;
UINT8 ubLastTargetTakenDamage;
SoldierID ubLastTargetTakenDamage;
// OJW - 20091002 - mp explosives
UINT8 mpTeam; // the intiating clients team
INT32 mpRealObjectID; // ID from the initiating client
@@ -183,4 +183,4 @@ INT32 RandomGridFromRadius( INT32 sSweetGridNo, INT8 ubMinRadius, INT8 ubMaxRad
UINT32 GetArtilleryTargetGridNo( UINT32 sTargetGridNo, INT8 bRadius );
BOOLEAN GetArtilleryLaunchParams(UINT32 sStartingGridNo, UINT32 sTargetGridNo, UINT8 ubTargetLevel, INT16 sStartZ, INT16 sEndZ, UINT16 usLauncher, OBJECTTYPE* pObj, FLOAT* pdForce, FLOAT* pdDegrees);
#endif
#endif