- fixed "end move & LOS bug" ('END' button has two different actions)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@751 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-03-04 18:04:07 +00:00
parent 29052abd73
commit 1d00e73866
3 changed files with 15 additions and 14 deletions
+2 -2
View File
@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.748" };
INT16 zVersionLabel[256] = { L"Release v1.13.751" };
#endif
INT8 czVersionNumber[16] = { "Build 07.03.01" }; //YY.MM.DD
INT8 czVersionNumber[16] = { "Build 07.03.04" }; //YY.MM.DD
INT16 zTrackingNumber[16] = { L"Z" };
+1 -1
View File
@@ -546,7 +546,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
OutputFile="D:\games\Jagged Alliance 2 v1.13\ja2 v1.13.748_EN.exe"
OutputFile="D:\games\Jagged Alliance 2 v1.13\ja2 v1.13.751_EN.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
+12 -11
View File
@@ -2760,18 +2760,19 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
//GoIntoOverheadMap();
break;
case END:
// Lalien: commented out, to fix "end move & LOS bug" (same button has two different actions)
//case END:
if ( gusSelectedSoldier != NOBODY )
{
if ( CheckForMercContMove( MercPtrs[ gusSelectedSoldier ] ) )
{
// Continue
ContinueMercMovement( MercPtrs[ gusSelectedSoldier ] );
ErasePath( TRUE );
}
}
break;
// if ( gusSelectedSoldier != NOBODY )
// {
// if ( CheckForMercContMove( MercPtrs[ gusSelectedSoldier ] ) )
// {
// // Continue
// ContinueMercMovement( MercPtrs[ gusSelectedSoldier ] );
// ErasePath( TRUE );
// }
// }
// break;
case HOME: