- Bugfix: Fix Inventory AP costs when soldier has negative APs (by JMich)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-04-10 12:24:22 +00:00
parent 69b3a5bef1
commit 1dc958c7f9
+1 -1
View File
@@ -3703,7 +3703,7 @@ void SMInvClickCallback( MOUSE_REGION * pRegion, INT32 iReason )
//Jenilee: determine the cost of moving this item around in our inventory
usCostToMoveItem = GetInvMovementCost(gpItemPointer->usItem, uiLastHandPos, uiHandPos);
if (gpSMCurrentMerc->bActionPoints >= usCostToMoveItem)
if ( ( usCostToMoveItem == 0 ) || ( gpSMCurrentMerc->bActionPoints >= usCostToMoveItem ) )
{
fOKToGo = TRUE;
uiLastHandPos = uiHandPos;