- new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml. This feature requires GameDir revision >= 1655

- added safety checks for automatic feeding of POWs

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6022 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-04-24 21:10:36 +00:00
parent 79874daf97
commit 1e69c3a964
12 changed files with 140 additions and 3 deletions
+5
View File
@@ -218,6 +218,7 @@ typedef PARSE_STAGE;
#define MERCAVAILABILITY "MercAvailability.xml"
#define MERCOPINIONSFILENAME "MercOpinions.xml"
#define MERCPROFILESFILENAME "MercProfiles.xml"
#define LOADSCREENHINTSFILENAME "LoadScreenHints.xml"
#ifdef JA2UB
#define MERCPROFILESFILENAME25 "MercProfiles25.xml"
@@ -302,6 +303,10 @@ extern BOOLEAN WriteRandomItemStats();
extern BOOLEAN ReadInSquadNamesStats(STR fileName);
extern BOOLEAN WriteSquadNamesStats();
// Flugente: loadscreen hints
extern BOOLEAN ReadInLoadScreenHints(STR fileName);
extern BOOLEAN WriteLoadScreenHints();
extern BOOLEAN ReadInAmmoStats(STR fileName);
extern BOOLEAN WriteAmmoStats();